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CompareApproximately (s, 0.0F) assert when WindZone is on a 90 degree ro...
To reproduce:- Create a particle system- Add a windzone component to the particle system- Start simulating Read more
Asserts in Animationview when game objects have identical names
This should produce in console:"SyncDrawOrder: m_DrawOrder.Count != m_AnimationCurves.Length 15!=1" Read more
MAC: After returning from sleep unity stopped drawing main window
To reproduce:Try to leave mac for a night in sleep mode Read more
Enter/Exit fullscreen has a flashing black screen effect.
Enter/Exit fullscreen has a flashing black screen effect. Repro Steps: 1. Install 4.0.0a1 WebPlayer full from above link2. Launch Fa... Read more
[Prefab] Component move|paste shows prefab warning
Could reproduce with the attached "fbx_files.unitypackage" To reproduce:- Drag the attached "fbx_files.unitypackage" to the Project ... Read more
AudioListener.pause not working
User has to make workarounds to make the AudioListener.pause work. Maybe this is by design OR it is something that should be explain... Read more
UI Editor redraw crops visuals
Changing size of preview box crops part of the Inspector. It is easy to reproduce with an object (e.g. a Cube) that has a few compon... Read more
Editor crashes when it hits a line of code
Steps to reproduce : - open the project- open the scene Levels/AI_TestLevel- select in Hierarchy: Node Generator- press the "Generat... Read more
AudioClips with "stream from disk" and AssetBundles doesnt work as expected
if you use AudioClips with "stream from disk" flag and load them from AssetBundle, Fmod allocates memory for full size wave.some inf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MemoryManager::OutOfMemoryError when performing various Unity operations
- The "Use AI Assistant" checkbox is always either checked or unchecked regardless of the state that it was in during the previous Unity project creation when creating a new Unity project
- UI Builder Inspector fails to stylize attribute display name when the attribute is defined via UxmlObjectReference
- Points Lights are getting culled prematurely when using Forward+ and Deferred+ rendering paths
- Search's Indexing settings in the Preferences window are not searchable