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0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

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Jan 20, 2016

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Version/s: 5.4.0b3

Reproduction steps: 1. Open attached Unity project. 2. Open the "repro" scene. 3. Descend "FX" game object in the hierarchy. 4. Sele... Read more

0
votes
Won't Fix

[iOS] The view is not stable when using WebCamTexture in iOS 15

Metal

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May 24, 2022

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Version/s: 2022.3.1f1

How to reproduce: 1. Open the project 2. Go to the Build Settings (File>Build Settings) 3. Select iOS and build 4. Open Xcode pr... Read more

0
votes
Won't Fix

Time API breaks for exactly two frames when calling SceneManager.LoadSce...

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Oct 19, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16, 2023.2.0a1

Reproduction steps: 1. Download the attached project "Simulation-Foundation-devin-bug-report" 2. Download the attached "forTesting... Read more

0
votes
Fixed

ShaderGraph doesn't handle texture denpendency (as an export package dep...

Package: Shader Graph

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Oct 09, 2020

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Version/s: 10.2.0

Repro steps: - Create a texture node in the graph and reference a texture - Save the graph - Right-click on the shaderGraph asset i... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Select "Particle System" in hierarchy to simulate it 4. Notice... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Fixed

The Inspector window is continually repainted when an Asset from the Pro...

Asset - Database

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Oct 08, 2020

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Version/s: 2020.2.0b7, 2020.2.0b10, 2021.1.0a1

How to reproduce: 1. Create and open a new project 2. Turn on Internal Mode 3. Make sure that the Inspector window is open 4. Select... Read more

0
votes
Fixed

[Mobile]OnDrop() function is not called when using a touchscreen

Mobile

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Sep 21, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more

1
votes
Fixed

[Scene]m_RootOrder order being saved as a PrefabModification within the ...

Assets Management

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -> Force t... Read more