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[Custom Property Drawer] Impossible to delete an array element
How to reproduce: 1. Open attached project "843499-repro.zip"2. Open "test" scene3. Select Main Camera4. Try to delete elements indi... Read more
Error in Console: Assertion failed on expression: '(sharedData.instructi...
Steps to reproduce:1. Open User's attached project2. Open scene "Main"3. Make sure Build target is set to iOS4. Press Play Result: e... Read more
[Android] Rendering of GUI becomes broken when trying to load a scene, P...
Steps to reproduce:1. Open attached project2. Build and run for android3. Start app and press "RECOMMENCER" button-GUI becomes broke... Read more
Crash after pairing Vive controller
There appear to be quite a few issues on this and they all seem to involve having VS attached and debugging (which is what I was doi... Read more
Camera.stereoActiveEye returns default eye (left) if called through OnPr...
Reproduction steps:1. Open the attached project2. Enable VR support if it is not.3. Open "Scene" scene4. Enter Playmode Expected res... Read more
Missing grid in scene view when 'Show grid' is enabled
To reproduce:1. Open project2. Open Test scene3. Click a few times in random places in scene Expected: grid will be in scene viewAct... Read more
[WSA][UWP] NullReferenceException thrown when trying to parse json array...
Steps to reproduce:1. Open attached project2. Build for WSA using Universal 10 SDK3. Open VS solution4. Deploy on local machine5. Pr... Read more
Restoring deleted prefab child with ‘Rect Transform’ in Hierarchy causes...
Reproduction steps:1. Open the attached project "case_855235_small";2. Open the scene "test";3. Open the prefabs in Hierarchy window... Read more
Allow overriding of default 'user-agent’ header in UnityWebRequest
Keep default 'user-agent' header but allow overriding of this with a completely custom header. Read more
il2ccp build failure running unusedbytecodestripper2
-e: see title, fails on Windows and OSX with WebGL and iOS building -also works in 5.3.7, 5.4.3, fails in 5.6.0a5 -repro:--open atta... Read more
All about bugs
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Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons