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0
votes
Fixed

Switching between UI Documents with different Canvas sizes marks the UXM...

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May 22, 2025

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Version/s: 6000.0.50f1, 6000.1.4f1, 6000.2.0b3, 6000.3.0a1

Steps to reproduce: Open the attached project Open the 'Test.uxml' asset Observe that the Canvas size is set to Match Game View (192... Read more

0
votes
Fixed

[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...

iOS

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Jan 16, 2020

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Version/s: 2019.3, 2019.3.0b12, 2020.1

Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more

0
votes
Fixed

[Linux] New shortcuts are not updated in the context menus when they are...

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Jan 27, 2025

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Version/s: 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

Reproduction steps:1. Create a new 3D project2. Open the Shortcuts window (Edit > Shortcuts)3. Change the “Main Menu/Assets/Refre... Read more

0
votes
By Design

There is no limit on how many Properties windows can be opened

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Sep 23, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Cameras overlay in the Scene View Quickly clic... Read more

0
votes
Active

ConfigurableJoint's parameters are not saved in the Prefab after Runtime...

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Sep 29, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3

How to reproduce:1. Open the attached “IN-115529” project2. In the Project window, find and enter “TestBug“ scene3. Enter Play Mode4... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

0
votes
Fixed

Prespawned ghosts fail to sync on Android due to serialization errors wh...

Package: Unity Native Collections

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May 27, 2025

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Version/s: netcode-1.5.1

Reproduction steps:1. Open the attached “prespawn_project” project2. In the Burst AOT Settings (Edit > Project Settings… > Bur... Read more

0
votes
By Design

Crash on __pthread_kill when opening a specific project

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May 29, 2025

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Version/s: 2021.3.52f1, 2022.3.63f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b4

Reproduction steps:1. Open the attached “repro_IN-102704“ project2. Observe the crash Reproducible with: 2021.3.52f1, 2022.3.63f1, 6... Read more

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

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Jan 24, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

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Jan 12, 2020

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Version/s: 4.10.0, 7.1.7

Reproduction steps:1. Open project in "2020.1.0a20.zip"2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Node3... Read more

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