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Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce: 1. Open the submitted project (MeshPrefabImport_193) 2. Select the 'customer_model' prefab in the Project window ... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more
The first dropdown menu element is selected when selecting the last elem...
How to reproduce: 1. Open project "BugReport.zip" 2. Open "Scene" Scene (Assets>Scene) 3. In the Hierarchy window select "GameObj... Read more
"BatchDrawCommand" error is thrown when navigating through Scene view ra...
How to reproduce: 1. Open the “BatchDrawCommand“ project 2. Open the “OutdoorsScene“ 3. On the Scene view, right-click and hold w... Read more
[LWRP] Found object is not highlighted in the Scene view while using LWRP
Steps: 1. Open attached project or create a new from Lightweight RP template 2. Open SampleScene 3. Focus "Paint 5G Bucket" in the v... Read more
[Vulkan][OpenXR] Memory usage with OpenXR is much greater than with Meta XR
Steps to reproduce: 1. Open the attached user's project "SurvivalXRSDK.zip" 2. Ensure the platform is for Android and the Meta XR ... Read more
Assigning a canvas to an OnClick () event on the button changes the refe...
To reproduce: - Enter play mode - Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canv... Read more
Packman: "Remove" window shows assets with wrong icons
Steps to reproduce: # Open or create a project # Go to "Window" ->"Package Manager" # Go to the "My Assets" section # If you... Read more
Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...
How to reproduce: 1. Open the attached project (1270850.zip) 2. Open the "Main" scene 3. In the Project window select the "Mat" mate... Read more
Variables are reported as uncovered lines and methods when using inline ...
Reproduction steps: 1. Open the attached project "44715.zip" 2. Open the Test Runner window 3. Click Run All 4. Click Run All ag... Read more
All about bugs
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