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“Asset X has no meta file, but it's in an immutable folder. The asset wi...
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected result: No errors are thrownActual ... Read more
Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...
Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
Keyboard input is not working when using an external keyboard in iOS 15
How to reproduce:1. Open the attached project "iOS New Input System Test.zip"2. Go to Build Settings (File>Build Settings)3. Sele... Read more
Color properties names in FilterFunctionDefinition shows up as "Value N"...
Steps to reproduce: Create a FilterFunctionDefinition with a color parameter and a valid name Use the custom filter in a new VisualE... Read more
Tool Settings are not shown
Description: When a tool is selected, it's tool settings must be visible in the Tool Settings, as described in the Unity 23.1 Docume... Read more
[IMGUI] Rect Transform's Pivot is affecting scene gizmo handles
Steps to repro: 1) Open attached project or simply make an empty one 2) Add a TMP button to the scene 3) Select its child text objec... Read more
Crash on IDList::GetNext when selecting an item in a specific dropdown list
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/CrashScene.unity“ Scene3. Select the “Crash Pro... Read more
Crash on SerializedFile::IndexTextFile when importing specific assets
How to reproduce:1. Create a new project2. Drag and drop into /Assets the custom package: “IN-112289_ModelBug.unitypackage”3. When p... Read more
Asset icon blends in with highlight color when selected in Search window...
Note: Actual issue is that the icon also gets highlighted while only the label should be (see Project browser and how it handles hig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
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- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons