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0
votes
Won't Fix

[WebGL] Audio is different when using GetData and SetData to duplicate t...

Web Platform

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Oct 04, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1

Reproduction steps:1. Open the user’s attached project “webgl-audio-getdata”2. Build and Run the project on WebGL3. Click the “Play”... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

Game view Z/stencil buffer not present in maximized game view

Scene/Game View

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Feb 26, 2015

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Version/s: 5.1.0a1

Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more

0
votes
Won't Fix

Crash when closing Unity Editor after creating Prefab root

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Jul 01, 2022

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Version/s: 2022.2.0a15

Reproduction steps:1. Open the attached project2. Open “Assets/GameObject.prefab”3. In the Hierarchy window click “GameObject” and d... Read more

0
votes
Fixed

Render Texture is not cleared before Camera rendering when using Univers...

Package: Scriptable Render Pipeline Universal

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Sep 18, 2019

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Version/s: 7.0.1

How to reproduce:1. Open User's attached URPTemplate.zip project2. Open SampleScene found in Assets -> Scenes3. Enter the Play mo... Read more

0
votes
Won't Fix

TMP_InputField does not trigger the "onEndEdit" event after pressing ESC...

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Feb 05, 2025

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Version/s: 2022.3.58f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a3

How to reproduce:1. Open the “BugReport.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Enable the bottom input field to e... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
Fixed

ArgumentOutOfRangeException is thrown when renaming the Game view window...

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Oct 04, 2022

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Version/s: 2022.1.18f1, 2022.2.0b9, 2023.1.0a10

How to reproduce:1. Open the user’s attached “TestGameWindowTitle”2. Click the “Test → Rename game view title to Hello” button in th... Read more

0
votes
Fixed

Longer component titles exceed the window's display boundaries

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Jan 29, 2025

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Version/s: 6000.0.35f1, 6000.1.0b5, 6000.2.0a2

Steps to reproduce: Create a project Go to "Window" -> "Search" -> "New Window" Click "Toggle Query Builder Mode" Verify that ... Read more

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