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Music is replaced by a buzz sound when using DSP
Steps to reproduce:1. Download and open the project "Buzz.zip"2. Open Assets/Scenes/SampleScene.unity3. Hit Play Expected result: Th... Read more
Particle Effect window is not interactive when Hand Tool is selected
How to reproduce:1. Open the attached "case_1337490.zip" project and Scenes/SampleScene scene2. Select the Hand Tool from the Toolba... Read more
[HDRP] Spaceship low res transparency on/off visual difference
Im not sure if this is a know limitation or an actual issue. When enabling/disabling Low res Transparency setting, there is a drasti... Read more
[HDRP] Toggling Low res Transparency on Vulkan in Spaceship demo project...
1) Open the Spaceship demo project https://github.com/Unity-Technologies/SpaceshipDemo2) Switch the editor to vulkan3) Open scene Ma... Read more
Editor Hangs on Application.Reload when unloading Domain
Reproduction steps:1. Open user attached Project2. Open PATH Scene3. Press Play4. Exit Play mode5. Press Play Expected result: The G... Read more
[Mono Upgrade] Crash when entering the PlayMode
How to reproduce:1. Open the attached "Wolf_2021_2.zip" project2. Enter/Exit PlayMode until it crashes - Editor crashes Reproducible... Read more
Vector2Field value doesn't get displayed when using View Data Key
How to reproduce:1. Open the user's attached project2. In the top bar menu select Window > UI Toolkit > ViewDataKeyTest3. In t... Read more
Rigidbodies with Box Colliders ignore some of the collisions in WebGL
Steps to reproduce:1. Download and open the user's project "TestWebglPhysics.zip"2. Open Assets/Scenes/SampleScene.unity3. Click on ... Read more
[Android] Cannot build with target and min sdk set to 22
When the minimum and target sdk of an Android build are both set to the minimum(22). You cannot build a project. It will fail with t... Read more
System.IO.DirectoryNotFoundException appears when adding Platforms Windo...
How to reproduce:1. Make sure that the Editor path contains a comma2. Open the user's attached project3. Open Package Manager and se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open