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[TMP] Clicking on Font Features dropdown in Extra Settings throws NullRe...
*Steps to reproduce:* 1. Open attached project "font-features.zip" 2. Open scene "Scenes/SampleScene" 3. In hierarchy, sele... Read more
[Linux] NullReferenceException error is thrown when adding a Script Comp...
How to reproduce: 1. Create a new Unity project 2. In the Hierarchy window create a new GameObject (right-click> 3D Object > Cube)... Read more
[Mac] Interacting with IMGUI UI using keyboard input triggers an alert s...
*Steps to reproduce:* # Create and open an empty project. # Select the Main Camera. # Click on the Field of View slider to mak... Read more
Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce: 1. Open the submitted project (MeshPrefabImport_193) 2. Select the 'customer_model' prefab in the Project window ... Read more
“Shader error in ‘Shader Graphs/Master’: Invalid conditional expression”...
Reproduction steps: 1. Open the attached “URPCustomLighting.zip“ project 2. Observe the Console Expected result: No errors are ... Read more
The materials created in bakers are broken when Domain Reloading
How to reproduce: 1. Open the “BrokenMaterials.zip“ project 2. Open the “SampleScene“ 3. In the Hierarchy click on the checkbox n... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
[IL2CPP] Building project with System.Data.Linq reference causes build e...
How to reproduce: 1. Open the attached project (.Net 4.x required) 2. Build the project with IL2CPP backend Actual result: The buil... Read more
[Android] Gradle build fails when there's a settings.gradle file in the ...
Repro steps: 1. Open attached project 2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Document... Read more
The Selection Wire Gizmo is not being rendered in the Scene View when GP...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Levels/LeveL_Bionic_Downfall“ scene 3. Select the “Bionic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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