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[iOS] UI Toolkit's DropdownField fails to close on first tap when Window...

UI Toolkit Controls

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Feb 04, 2026

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Version/s: 6000.0.66f2, 6000.3.6f1, 6000.4.0b6, 6000.5.0a5

How to reproduce:1. Open the attached ”Unity6000_3_0_Dropdown.zip” project2. Build for iOS3. On an iPad, open the "Settings" and fin... Read more

0
votes
Active

Increased CPU usage when moving NavMesh Obstacles with carving enabled

AI Navigation Core

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Feb 05, 2026

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Version/s: 6000.3.7f1

How to reproduce:1. Open the “IN-131702_before“ project2. Enter Play mode3. Observe the Stats overlay, note the FPS4. Close the proj... Read more

0
votes
Active

[Linux] Cannot reorder GameObjects in the Hierarchy when the AI Assistan...

AI Assistant

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Feb 03, 2026

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Version/s: 1.5.0-pre.2

How to reproduce:1. Create and open a new blank 3D project2. Navigate to Window → Package Management → Package Manager3. Click on th... Read more

0
votes
Fixed

[HDRP] Wrong material variant picked in player

Shader System

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Jul 01, 2022

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Version/s: 2022.3.16f1, 2023.1.0a2

Does not reproduce on: 2020.3.30f1, 2021.3.5f1 Reproduces on: 2023.1 + Trunk__________________________________More info: The issue s... Read more

0
votes
Fixed

Colors in the "Global Illumination" Scene View Draw Mode panel are not u...

Shadows/Lights

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more

0
votes
Fixed

[Android] Gradle build fails when there's a settings.gradle file in the ...

Mobile

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Jun 19, 2019

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Version/s: 2019.1.7f1, 2019.2.0b6

Repro steps:1. Open attached project2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Documents\P... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

0
votes
In Progress

“Delete Selected Items” is still active in the menu when Label is not se...

Package: 2D Animation

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Oct 29, 2025

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Version/s: 10.2.1, 12.0.2, 13.0.1, 14.0.0

Steps to reproduce:1. Create new Unity project using Universal 2D template2. Open Sprite Library Editor (Window > 2D > Sprite ... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

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