Search Issue Tracker

0
votes
Fixed

The Timeline does not set back the state of GameObjects after saving a S...

Package: Timeline

-

Oct 06, 2021

-

Version/s: 1.6.2

How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more

2
votes
Active

Editor freezes when Scene view is opened and Metal Graphics API is used

-

Mar 21, 2024

-

Version/s: 2021.3.36f1, 2022.3.20f1, 2023.2.16f1, 6000.0.0b13, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 7000.0.0a1

How to reproduce:1. Open the “ATD-2024“ project2. Open the Game view3. Observe the Editor Expected result: The Editor is responsiveA... Read more

1
votes
Fixed

Post-processing is not visible when Camera Stack is used

-

May 05, 2023

-

Version/s: 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Game View ... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

-

Jan 21, 2020

-

Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Won't Fix

Build fails with errors "C2679: binary '=': no operator found which take...

-

Sep 19, 2022

-

Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

How to reproduce:1. Open the attached project "Bug.zip"2. Build And Run the project Expected results: Build is successfulActual resu... Read more

0
votes
Fixed

Keyword space mismatch error is constantly appearing in the Editor Conso...

-

Jan 27, 2025

-

Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1, 7000.0.0a20

How to reproduce:1. Open the attached “IN-90920.zip” project2. Open the “MeshInstancing” scene3. Ensure Game View is in focus4. Open... Read more

0
votes
Fixed

[IL2CPP] Test fails when writing a ZipArchive into a ZipArchiveEntry wit...

-

Sep 14, 2022

-

Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

How to reproduce:1. Open the user’s attached project2. In the Test Runner window, press the “Run All Tests” button and observe the r... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

-

May 30, 2019

-

Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

-

Jan 06, 2016

-

Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

1
votes
Fixed

Multiple elements with "On-Screen Stick" Components do not work together...

Package: Input System

-

Mar 19, 2024

-

Version/s: 1.8.0-pre.2, 1.12.0, 7000.0.0

How to reproduce:1. Open the “Scrachpad.zip“ project2. Open the “SampleScene“3. Build the project4. Use both Inputs (white squares o... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.