Search Issue Tracker

0
votes
Won't Fix

NavMesh is generated with an unexpected gap when using Physics Colliders...

-

Jun 01, 2022

-

Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17

Reproduction steps: 1. Download and open the attached project "1213279.zip" 2. Open the Sample Scene 3. Select the Navmesh GameObjec... Read more

1
votes
Fixed

Crash on TypeTreeQueries::GetFullTypeNameFromReferencedType when an xoJu...

-

Mar 19, 2024

-

Version/s: 2022.3.34f1, 6000.0.7f1, 7000.0.0a1

Reproduction steps: 1. Open the attached project “ReproProject” 2. Open the “Assets/Dematic/Fep/Test/Integration/Pouch/XOJunctionI... Read more

0
votes
Won't Fix

Stack overflow crash when in Play mode

-

Jun 07, 2022

-

Version/s: 2021.3.5f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/MainScene' 3. Enter Play mode Expected result: Play m... Read more

1
votes
Fixed

[WebGL][Android] WebGL Fullscreen ignores dpi on Android Chrome

WebGL

-

Aug 31, 2020

-

Version/s: 2018.4, 2020.1.3f1, 2020.2

Reproduction steps: 1. Open the attached project "testPackage.zip" 2. In the Project window under "Assets/Scenes" open "SampleScene.... Read more

0
votes
In Progress

The UIToolkit Dropdown menu does not show the last item when accessed in...

-

Mar 19, 2024

-

Version/s: 2023.2.14f1

How to reproduce: 1. Open the “UIToolkitBug.zip“ project 2. Open the “Example” scene 3. Enter the Play Mode 4, Select “Misc“ in ... Read more

0
votes
Not Reproducible

[LWRP] Found object is not highlighted in the Scene view while using LWRP

Scene/Game View

-

Jun 19, 2019

-

Version/s: 2019.3.0a7

Steps: 1. Open attached project or create a new from Lightweight RP template 2. Open SampleScene 3. Focus "Paint 5G Bucket" in the v... Read more

0
votes
By Design

Mixing types in string interpolation causes BC1345

Package: Burst

-

Jul 04, 2023

-

Version/s: 1.8.7

String interpolation works when using like types, but not when mixing.   {code:java} [BurstCompile] static public void AnyAmou... Read more

0
votes
Won't Fix

[iOS] Status Bar is not visible when using UnityFramework (UAAL) with St...

-

Feb 26, 2024

-

Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.12f1, 2023.3.0b9, 6000.0.0b11

*Steps to reproduce:* 1. Open "Unity Project" from [Uaal-example|https://github.com/Unity-Technologies/uaal-example?tab=readme-ov... Read more

0
votes
Fixed

It's not possible to create Texture2DArray with Compression because It d...

Graphics - General

-

Jun 13, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity 2. Open "Texture2DArray"... Read more

0
votes
Won't Fix

RenderTarget with premultiplied alpha blending is too bright and does no...

Shader System

-

Sep 08, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.