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0
votes
Won't Fix

“Shader warning in 'Hidden/Shader Graphs/New Shader Graph_BaseMapGen” th...

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Sep 22, 2025

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Version/s: 6000.3.0b3, 6000.4.0a1

Steps to reproduce:1. Create new Unity project using empty Universal 3D Template2. In Hierarchy create Cube GO in Hierarchy3. In Pro... Read more

0
votes
Duplicate

Character text is not bold in the title of GameObjects in the Inspector ...

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Sep 17, 2025

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Version/s: 6000.0.56f1, 6000.2.4f1, 6000.3.0b2, 6000.4.0a1

How to reproduce:1. Open the attached project "My project.zip"2. Open the “SampleScene” scene3. Observe the Inspector Expected resul... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

0
votes
Fixed

Tool Settings are not shown

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Feb 09, 2023

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Version/s: 2023.1, 2023.2.0a6

Description: When a tool is selected, it's tool settings must be visible in the Tool Settings, as described in the Unity 23.1 Docume... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more

0
votes
Duplicate

Crash on SpeedTreeImporter::Create3DMeshes8 when importing a speedtree

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Feb 17, 2023

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a23

Reproduction steps:1. Open the attached project “CrashRepro“2. Import “SPEEDTREE“ asset into the project Expected result: “SPEEDTREE... Read more

0
votes
Won't Fix

[UIR] [Package] Vertex Nudging triggers assertion error when dragging No...

Package: UI Toolkit

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Sep 29, 2021

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Version/s: 1.0.0-preview.18

Reproduction steps:0. Make sure DPI is not 100%.1. Open the user's attached project2. Navigate to Window -> UI Toolkit -> Node... Read more

0
votes
Won't Fix

Crash when PyUnity>Select after exiting Play Mode

Package: Python for Unity

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Feb 20, 2023

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Version/s: 7.0.0-pre.1, 7.0.0

Reproduction steps: 1. Open the attached project “CrashRepro“2. Right-click in the Hierarchy window3. Go to Activ8 > PyUnity >... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

2
votes
Duplicate

[Mobile][Shader]Circular banding and lateral striation rendering issues ...

Shaders

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Jan 08, 2016

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Version/s: 5.2.3p3

To reproduce:1) Open attached project and scene in it2) Build and run on mobile3) Move around the device a bit - the sun moves by ti... Read more

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