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0
votes
Active

"Paste" option is available in Shader Graph contextual menu even when th...

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Oct 09, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.23f1

How to reproduce: 1. Create a new URP Unity Project 2. In the Project window, right-click -> Shader Graph -> URP -> Lit Shader Gra... Read more

0
votes
Fixed

[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...

iOS

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Jan 16, 2020

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Version/s: 2019.3, 2019.3.0b12, 2020.1

Steps to repro: 1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device 2. Enable screen mirroring on iOS device 3... Read more

0
votes
By Design

[OSX] The Scene icon in the Unity Editor's title bar can be dragged and ...

IMGUI

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Jan 24, 2020

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Version/s: 2019.2.0a7, 2019.2.18f1, 2019.3, 2020.1

How to reproduce: 1. Open any Unity project on a device running macOS 2. Navigate to the Title bar and drag the Scene icon next to t... Read more

0
votes
Fixed

[Themes] About Unity Credit text for The Mono Project is clipped

Themes

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Oct 08, 2020

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Version/s: 2020.2.0b6, 2021.1.0a1

About Unity Credit text for The Mono Project is clipped with Verdana font. The window displays, "Scripting powered by The Mono Proje... Read more

2
votes
Third Party Issue

[Android] [OpenGLES3] Player crashes when using FrameBufferFetch and Tex...

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May 25, 2023

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Version/s: 2021.3.25f1, 2022.3.15f1, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Open the "IN_40256" project 2. Press File -> Build Settings 3. Make sure the Android device is connected and... Read more

0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

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Jun 24, 2019

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Version/s: 2.0.1

How to reproduce: 1. Open attached project "TmpBug.zip" 2. Enter Play mode (the Editor will be paused automatically) 3. Observe Gam... Read more

0
votes
Active

“Binding is neither a composite nor part of a composite” errors are thro...

Package: Input System

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Jan 24, 2024

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Version/s: 1.8.0-pre.2

How to reproduce: 1. Open the “InputPackageBindingIssue“ project 2. In the Project window open the “TestControl” Input Action Asse... Read more

0
votes
Active

“InvalidOperationException: Not enough space in output buffer (need 24, ...

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Jun 02, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a3

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play M... Read more

0
votes
Won't Fix

Time API breaks for exactly two frames when calling SceneManager.LoadSce...

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Oct 19, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16, 2023.2.0a1

Reproduction steps: 1. Download the attached project "Simulation-Foundation-devin-bug-report" 2. Download the attached "forTesting... Read more

1
votes
By Design

The "rid" value of some entries changes between pulls when pulling from ...

Package: Localization Package

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Jan 23, 2024

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Version/s: 1.5.0-pre.5

Reproduction steps: 1. Open the attached "LocaMergeRidChange" project 2. Open the "Assets/Localization" folder in Windows Explorer... Read more

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