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Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
Editor crashes on "MonoBehaviour::Transfer<GenerateTypeTreeTransfer>" wh...
Reproduction steps: 1. Create new VR Template or VR Multiplayer project2. After project is opened, close it3. Reopen the project4. C... Read more
[IMGUI] Rect Transform's Pivot is affecting scene gizmo handles
Steps to repro: 1) Open attached project or simply make an empty one 2) Add a TMP button to the scene 3) Select its child text objec... Read more
[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...
The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project2. run test 00... Read more
Crash onDrawBuffersCommon when editing and saving .cginc file
Reproduction steps:1. Open the user's attached project2. Open the ReflectionPayload.cginc file3. Make changes in the file.4. Go back... Read more
Texel Size Node doesn't return texel size but instead returns the size o...
How to reproduce:1. Open the user attached project2. Make sure the Scene "Test" is opened (Assets)2. Enter Play Mode Expected result... Read more
The Frame value field does not update when using the increment/decrement...
Reproduction steps:1. Open the attached “IN-102553.zip” project2. Open the Frame Debugger (Window > Analysis > Frame Debugger)... Read more
[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...
Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more
Game view renders yellow color when using RenderTexture.autoGenerateMips...
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Game view Expected result: Game view renders white colorAc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons