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5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Untitled.unity' scene; 3. Open Lighting tab in the Inspector; 4. P... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

0
votes
Not Reproducible

Project Settings initially open with the Option Area list obscured

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Apr 03, 2025

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Version/s: 2022.3.61f1, 6000.0.45f1, 6000.1.0b14

*Steps to reproduce:* # Create a fresh new Project # Navigate to Edit > Project Settings... # Observe the draggable separation... Read more

0
votes
Fixed

Cinemachine transition camera rotation flips when disabling the parent

Package: Cinemachine

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Mar 18, 2024

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Version/s: 3.0.1

How to reproduce: 1. Open the user’s attached “CinemachineTransitionBug.zip” project 2. Open “SampleScene” Scene (Assets > Scenes)... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more

0
votes
Won't Fix

Values are cut off between Visual Scripting Node links when in Play mode

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Apr 04, 2025

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Version/s: 6000.0.45f1

How to reproduce: 1. Open the “IN-97816_TestVisualScripting“ project 2. Enter Play mode 3. In the Hierarchy tab select the “Cube” Ga... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Select "Particle System" in hierarchy to simulate it 4. Notice... Read more

0
votes
Won't Fix

[iOS] Unsupported shaders errors appear in the console after deploying t...

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May 27, 2022

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Version/s: 2018.4.36f1, 2019.4.28f1

Reproduction steps: 1. Download and open the attached "Level1" project 2. Build and deploy the project to iOS 3. Observe the Xcode c... Read more

0
votes
Fixed

Memory Leak in URP when switching between playmode and back in editor

Package: Scriptable Render Pipeline Universal

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Jul 02, 2020

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Version/s: 7.4.1

How to reproduce: 1. Open "case_1260278-BugRepo" project 2. Open the Memory Profiler 3. Press "Capture Editor" 4. Enter Play Mode 5.... Read more

5
votes
Fixed

[Quest] Native virtual keyboard does not show input and does not close o...

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Mar 19, 2024

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Version/s: 2022.3.28f1, 6000.0.0b12, 6000.1.0a7, 7000.0.0a1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Build and Run on Quest the “Assets/Scenes/DemoScene.unity“ Scene ... Read more

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