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Unused prefab data not being cleaned when removing script through override
Reproduction steps: 1. Create new project and import Script2 2. Create an empty Gameobject and add the Script2 component 3. Make the... Read more
Text in 2D section of preferences window is clipped
The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more
"Unknown Assembly" error is thrown when building AssetBundle including ...
How to reproduce: 1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug") 2. Build Asset Bundles (BUG TEST > Bu... Read more
Editor sprite icons are not showing in inspector
Steps to reproduce: 1) open attached project 2) open scene 'm' 3) click on directional light in hierarchy 4) observe script componen... Read more
[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...
How to reproduce: 1. Open the user's project 2. Enter the Play Mode 3. Exit the Play Mode Expected result: Editor does not crash Ac... Read more
Unable to remove the Ludiq folder from the project
When you try to remove the Ludiq folder from the project a cannot delete pop up appears. You need to click ok to continue. Notice... Read more
Shader Graph Editor Main Preview window is blank
Reproduction steps: 1. Open the attached “Shader Graph Udemy 06.zip“ project 2. Open “SampleScene” scene 3. Open “Zombunny” Shade... Read more
Editor crashes on SpeedTreeImporter::WriteDeferredAlphaCorrectionPaths w...
Steps to reproduce: 1. Open the attached project “spmAssetCrash“ 2. Select the “Assets/Needle_Maker_Desktop_Narrow_Modeler_Use_Onl... Read more
[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...
Reproduction steps: 1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project 2. In the toolbar, press "File" > "Build S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project