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0
votes
Fixed

[Mobile]OnDrop() function is not called when using a touchscreen

Mobile

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Sep 21, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more

1
votes
Fixed

Particle System flickers when using Noise and Render Mode is set to Stre...

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Jan 17, 2024

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Version/s: 2022.3.17f1, 2023.2.6f1, 2023.3.0b3

Reproduction steps: 1. Open the attached project “ReproProject” 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. In the Hie... Read more

4
votes
Duplicate

Incorrect Pre-Build event command line on Universal build

Windows Store Apps

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Feb 16, 2015

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Version/s: 4.6.1f1

Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from... Read more

0
votes
Fixed

Fuzzy menu on Mac does not work, and renders Bolt authoring unusable

Package: Visual Scripting

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Jul 13, 2020

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Version/s: 1.4.12

When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more

0
votes
Fixed

TouchScreenKeyboard.hideInput set from "true" to "false" when TextField ...

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Jun 08, 2023

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Version/s: 2022.3.1f1, 2023.1.0b17, 2023.2.0a15

Reproduction steps: 1. Open the attached Project “Bugrepro” 2. Open Android Logcat in Window > Analysis > Android Logcat 3. Build... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity 2. Build for iOS 3. Deploy the Xcode project to the... Read more

0
votes
Fixed

Asset Store view docking corrupts scene view (5.0 RC3 Mac)

Scene/Game View

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Open a project 2. Open asset store 3. Dock it in a way which would cause the scene view to resize Expected result:... Read more

0
votes
Fixed

[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...

iOS

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Jan 16, 2020

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Version/s: 2019.3, 2019.3.0b12, 2020.1

Steps to repro: 1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device 2. Enable screen mirroring on iOS device 3... Read more

1
votes
Fixed

[2D] [URP] Objects are rendered twice when Foremost Sorting Layer is ena...

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May 31, 2023

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a18

Reproduction steps: 1. Open the “SortingLayerStripped“ project 2. Open the “SampleScene“ scene 3. Open and enable the Frame Debug... Read more

0
votes
By Design

"OnnxImportException: Unknown type If encountered while parsing layer ou...

Package: Sentis

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May 24, 2023

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Version/s: 2.4.0, 3.0.0

How to reproduce: 1. Open the attached project "barracuda-test.zip" 2. Right mouse click on Assets/Resources/silero_vad.onnx 3. C... Read more

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