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0
votes
Won't Fix

[Render] Camera.Render does not work in the editor, works in builds

Camera

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Jan 06, 2015

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Version/s: 5.0.0b18

Steps to reproduce: 1. Open the attached project 'RenderOnce'2. Open 'test' scene3. Script is attached to the cube which renders dis... Read more

0
votes
Fixed

[Cloth] Stretching and bending stiffness of cloth gets clenched and does...

Physics

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Jun 14, 2019

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Version/s: 2019.2.0a7, 2019.2.0a10

Stretching and bending stiffness of cloth does not work as expected from 2019.2.0a7. Refer to the attached videos. Steps to reproduc... Read more

0
votes
Won't Fix

Emissive materials are broken when loading Scene via SceneManager.LoadScene

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Sep 23, 2022

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Version/s: 2021.3.11f1, 2022.1.17f1, 2022.2.0b9, 2023.1.0a11, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Clone the https://github.com/mrpropellers/ssj22-3 repository following the instructions provided (use git CLI)2.... Read more

0
votes
In Progress

All previous changes between "Grow Selection" operations are reverted wh...

Package: Probuilder

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Jun 03, 2025

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Version/s: 6.0.5

Reproduction steps:1. Open the attached “IN-103648.zip” project2. Open the “SampleScene”3. Select the “Cube” GameObject from the Hie... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

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Dec 29, 2015

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Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more

0
votes
In Progress

Numbers of output expressions does not match number of output error is ...

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Jun 04, 2025

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Version/s: 6000.0.47f1, 6000.1.6f1, 6000.2.0b4, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Import the attached package Open Color Subgraph Operator Convert bool node on the right to the Output property S... Read more

0
votes
Fixed

Standalone Visual Solution build creates a '_Data' folder with the wrong...

Windows

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Sep 25, 2019

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Version/s: 2018.3.0a1, 2018.3.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Create a new project and name it 'A.B.C'2. Open Build Settings and enable 'Create visual Studio solution'3. Bu... Read more

0
votes
Fixed

Texel Size Node doesn't return texel size but instead returns the size o...

Package: Shader Graph

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Nov 05, 2021

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Version/s: 13.1.0

How to reproduce:1. Open the user attached project2. Make sure the Scene "Test" is opened (Assets)2. Enter Play Mode Expected result... Read more

0
votes
Active

Sprite Atlas Asset UI issues

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Oct 22, 2025

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Version/s: 2021.3.58f1, 2022.3.68f1, 6000.0.60f1, 6000.2.9f1, 6000.3.0b7, 6000.4.0a3

Reproduction steps:1. Create a new Universal 2D project2. Create a Sprite Atlas (Create > 2D > Sprite Atlas)3. Click on newly ... Read more

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