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"SaveGameStateToFileTask()" throws Assertion errors on changing the Game...
How to reproduce:1. Open the user-attached project “Test”2. Open the “Main Scene” scene and enter the Play Mode3. Click one time in ... Read more
[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...
Steps to reproduce: 1. Open attached project "AI11.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface (1)" and bake N... Read more
EditorWindow fails to open when the cause of NullReferenceException in C...
How to reproduce:1. Open the attached project ("1366567_repro.zip")2. Open the "ExampleWindow.cs" script3. Uncomment lines 36, 37 an... Read more
GameObject's selection highlight rectangulates when texture is assigned ...
How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more
Crash on RaiseException during Socket.BeginConnect in Player when applic...
How to reproduce:1. Download and install ZoneAlarm Pro + Firewall (possibility of 30 day free trial)2. Open the attached “IN-91171.z... Read more
[InputField] ArgumentOutOfRangeException is thrown when inputting text i...
To reproduce:1. Open attached project2. Open EmailInputFieldBug scene3. Press play4. Enter character into email input field until Ar... Read more
Keyboard input is not working when using an external keyboard in iOS 15
How to reproduce:1. Open the attached project "iOS New Input System Test.zip"2. Go to Build Settings (File>Build Settings)3. Sele... Read more
AssertionException when using AR Foundation with OpenXR Meta Bounding Bo...
Steps to reproduce: Set up a project that uses AR Foundation 6.3.0 and Unity OpenXR: Meta 2.3.0. Enable the Meta Quest feature group... Read more
Forced to lose unsaved UI Builder changes if edit was made in .uss file
Steps to reproduce: Create a new URP project. Assets > Create > UI Toolkit > UI Document. Open this in UI Builder. Under St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved