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[Android] IL2CPP build crashes with Facebook sdk
Steps to reproduce:1) Download attached project 'Facebook780AndroidIL2CPP.zip' and open in Unity2) Make sure Script Backend is set t... Read more
[Textures] Crash in FreeImage.dll when importing some large (32k x 35k p...
Reproduction steps:1. Open the project in Unity2. Right click on Assets3. Click on Reimport Unity crashes during the process of impo... Read more
[iOS] Build fails with "Apple LLVM 8.0 Error": "no such file or director...
Reproduction steps:1. Open the attached "stripped" project.2. Build and run the "Main" scene for iOS. Actual behavior: 5.3.6p7 - App... Read more
Instantiate / CreatePrefab does not fully deserialize an object before O...
Steps to reproduce:1. Download and open attached project2. Select OriginalObject in the hierarchy window3. Click on any boolean chec... Read more
Client disconnects from host when simulating packet loss
Reproduction steps:1. Download and open attached project2. Build it for Standalone3. Open 2 instances of the game( or 1 and run the ... Read more
Crash when clicking player settings
Steps to reproduce : - open player settings- click something something notice the crash Read more
Assembly-CSharp.dll size changes with code stripping
Assembly-CSharp.dll size changes with code stripping 1. What happenedAssembly-CSharp.dll after code stripping became larger by 512 b... Read more
Changing the tint of an object with Outline should be more obvious
Steps to reproduce : - create an object- set a black material to it for better visibility and notice that it has an orange tint *Not... Read more
Blank objects names in hierarchy
Objects names in hierarchy are blank. To repro:1. Open project attached (or import Lowpoly Township Set package from Asset Store).2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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