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0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more

0
votes
Won't Fix

"ParseErrorException" is thrown when parsing a float with a very small v...

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Apr 30, 2024

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Version/s: 2021.3.38f1, 2022.3.27f1, 6000.0.0f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Menu bar at the top of the Editor, press Bugs and then selec... Read more

0
votes
Fixed
1
votes
Fixed

ShaderGraph Pass name is not generated when the pass is "LightMode" = "U...

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May 18, 2023

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Version/s: 2021.2.19f1, 2021.3.36f1, 2022.1.24f1, 2022.2.21f1, 2022.3.22f1, 2023.1.20f1, 2023.2.16f1, 2023.3.0b10, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the Project Window select “Assets/ProPxelizer/ShaderGraphProPixeli... Read more

1
votes
Fixed

[XR] Camera view rendered by the RenderTexture is not updated at runtime...

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May 13, 2024

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Version/s: 2022.3.28f1

Steps to reproduce: 1. Open the attached user's project "Report.zip" 2. Connect Oculus link with Quest 2/3 3. Make sure OpenXR or... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Won't Fix

[Render] Camera.Render does not work in the editor, works in builds

Camera

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Jan 06, 2015

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Version/s: 5.0.0b18

Steps to reproduce: 1. Open the attached project 'RenderOnce' 2. Open 'test' scene 3. Script is attached to the cube which renders ... Read more

0
votes
By Design

DynamicGI.SetEnvironmentData does not update Ambient Probe

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Feb 20, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a4

Calling DynamicGI.SetEnvironmentData does not update the Ambient Probe when using Realtime GI Steps to repro: * Open the GITest sc... Read more

0
votes
Fixed

[iOS] No details about the notification that opened the app are present ...

Package: Mobile Notifications

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May 11, 2023

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Version/s: 2.2.0

*Steps:* # Open the "[Main|https://github.com/Unity-Technologies/com.unity.mobile.notifications]" project # Build and Run to the... Read more

0
votes
Fixed

[Addressables] Paths for Assets marked as 'Addressable' do not update in...

Package: Addressables

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Sep 20, 2019

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Version/s: 1.1.9, 1.2.4

How to reproduce: 1. Open user-submitted project (AddressablesPathUpdate) 2. Open the Scenes folder and mark 'SampleScene' as 'Addre... Read more

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