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4
votes
Fixed

Joint.connectedArticulationBody doesn't allow resetting the body to null

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Mar 14, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b12

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “Rigidbody other” GO i... Read more

0
votes
Won't Fix

Default Input Action Asset creates unsaved changes when clicking on Butt...

Package: Input System

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Jan 13, 2025

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Version/s: 1.8.0, 1.11.2, 7000.0.0

Steps to reproduce: Open a Unity Project Ensure that the Input System package is installed Create a new Empty GameObject via GameObj... Read more

0
votes
Fixed

Profiling information icon does not update for Light Mode

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Jan 09, 2025

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Version/s: 6000.0.33f1, 6000.1.0b1, 6000.2.0a1

Steps to reproduce: Ensure the editor is in light mode. Open any VFX Graph. In the top right, observe the profiling information icon... Read more

0
votes
Fixed

[UI Builder] Exception thrown when adding an empty selector

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Mar 08, 2024

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Version/s: 6000.0.0b1

Steps to reproduce: 1. Open UI Builder. Add a style sheet to the document. 2. Type in the "Add new selector field", clear the field ... Read more

0
votes
Active

Some UXML Template Asset foldouts appear enabled when all fields inside ...

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Oct 13, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Select newly created Ass... Read more

0
votes
Fixed

[Themes] Position Width (W) Text is clipped in Sprite Editor window with...

Themes

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Sep 23, 2019

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Version/s: 2019.3.0b2, 2019.3.0b4, 2020.1.0a2

Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro:1. Open the attached project.2. ... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

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Dec 21, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Won't Fix

Scene Gizmo dropdown only works once after domain reload

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Jan 14, 2025

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Version/s: 6000.1.0b2, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: Click on the Scene View gizmo setting dropdown arrow Click away to dismiss it Click again Actual results: The gi... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

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