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Mesh created using PolygonCollider2D.CreateMesh contains gap
Steps to reproduce:1. Open the attached project2. Open the "ColliderToMesh" Scene from "Assets" > "Example" folder in the Project... Read more
[macOS] Game view moves to the Editor monitor on entering Play Mode when...
Steps to reproduce:1. Download and open the project "Test.zip"2. Move the Game view to a second monitor3. Open any browser/app on th... Read more
Transparent GameObject becomes opaque when Dynamic Resolution Type is se...
How to reproduce:1. Open the user's attached "SandboxXbxHdrp" project2. Open the Scene "OutdoorsScene"3. In the Project view select ... Read more
[UI Builder] [UI Toolkit] Horizontal Scroll view buttons are aligned ver...
Reproduction steps:1. Open project in "New Unity Project.zip"2. Double click on "test" in the Project window3. In Hierarchy of UI Bu... Read more
[XR][Quest] GameObjects jitter when moving using physics
How to reproduce:1. Open the attached project "PhysicsQuest_2020_3_4" from "JitteryPhysicsQuest.zip"2. Build and Run on Oculus Quest... Read more
mlagents-learn commands time-scale option does not affect time scale
Steps to reproduce:1. Download and extract the attached folder2. Download and install Anaconda (https://repo.anaconda.com/archive/An... Read more
MissingReferenceException raised in the Console while reverting added Ga...
Steps:1. Create a new project2. Add GameObject and convert it to prefab3. Duplicate prefab instance4. Parent one instance under anot... Read more
Labels Overlap in NavMeshObstacle Inspector when shape is set to "Box" a...
Reproduction steps:1. Open attached project "NavMeshObstacleOverlap.zip" and scene "SampleScene"2. In Hierarchy window, select "NavM... Read more
WebGL build crashes when requesting ~255 character URL with UnityWebRequ...
How to reproduce:1. Extract attached project from "caseWebGL1327368.zip"2. Open the Command Prompt and navigate to the project's fol... Read more
[iOS] Incomplete iOS system framework list in Plugin Importer's Platform...
iOS framework list that's available in Plugin Importer's Platform Settings is incomplete, there are several frameworks that are not ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section