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0
votes
Fixed

Package Manager values in the inspector are displayed in uneditable text...

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Jul 12, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.4f1, 2023.2.0a23, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Open any Unity project 2. Window -> Package manager 3. Select any package and observe the inspector window ... Read more

1
votes
Fixed

Not all childrens properties gets reverted when changing a property of a...

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Jul 12, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.3f1, 2023.2.0a23, 2023.3.0a1

How to reproduce: 1. Open the user-attached project “PrefabBug” 2. Open the “SampleScene” scene 3. Search for the “Circle” GameOb... Read more

0
votes
Fixed

Crash on IcdPresentBuffers when entering the Play Mode and Vulkan graphi...

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Jul 11, 2023

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Version/s: 2022.3.5f1, 2023.1.4f1, 2023.2.0a22

1. Open the attached project “Vulkan Crash” 2. Open Scene “Assets/Scenes/SampleScene.unity” 3. Enter the Play Mode Expected result:... Read more

0
votes
Active

[Android][Vulkan]Shader casting issue occurs when using Snapdragon devic...

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Oct 09, 2024

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Version/s: 2022.3.50f1, 6000.0.23f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. Observe the flame... Read more

0
votes
Fixed

[VFX Graph] HLSL VFXFIXED_RAND isn't working in custom HLSL while mentio...

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Oct 07, 2024

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Version/s: 6000.0.20f1, 6000.2.0a1

*Steps to reproduce:* 1. import the procided Package 2. Drag and Drop the VFXG_RandomHLSL.vfx in a scene 3. Open the VFXG_R... Read more

0
votes
Fixed

[Mobile]OnDrop() function is not called when using a touchscreen

Mobile

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Sep 21, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more

0
votes
Won't Fix

RenderTarget with premultiplied alpha blending is too bright and does no...

Shader System

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Sep 08, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more

0
votes
Fixed

Opening any dropdown in Shader Graph stops the Nodes preview but it stil...

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Oct 10, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.23f1, 6000.1.0a7, 6000.2.0a1

How to reproduce: 1. Create a new URP Unity Project 2. Go to Window -> Package Manager -> Shader Graph -> Samples -> Node Referenc... Read more

0
votes
Fixed

Fuzzy menu on Mac does not work, and renders Bolt authoring unusable

Package: Visual Scripting

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Jul 13, 2020

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Version/s: 1.4.12

When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more

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