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[Canvas] [Image] Size and rotation of child image inside canvas changes ...
Reproduction steps:1. Open attached Unity project.2. Open "CanvasError" scene.3. Select "Cube > Canvas" game object in the hierar... Read more
Font kerning breaks at runtime when multiple UI Documents use different ...
How to reproduce:1. Open the “IN-116799” project2. In the Hierarchy tab, select UIDocument (1) GameObject 3. In Inspector, disable t... Read more
Prespawned ghosts fail to sync on Android due to serialization errors wh...
Reproduction steps:1. Open the attached “prespawn_project” project2. In the Burst AOT Settings (Edit > Project Settings… > Bur... Read more
[Linux] Crash on gtk_widget_get_window when attempting to create a new T...
Reproduction steps:1. Create a new “2D URP” project2. Open the Tile Palette window (Window > 2D > Tile Palette)3. Press on the... Read more
Render Texture is not cleared before Camera rendering when using Univers...
How to reproduce:1. Open User's attached URPTemplate.zip project2. Open SampleScene found in Assets -> Scenes3. Enter the Play mo... Read more
Texel Size Node doesn't return texel size but instead returns the size o...
How to reproduce:1. Open the user attached project2. Make sure the Scene "Test" is opened (Assets)2. Enter Play Mode Expected result... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more
"ArgumentOutOfRangeException" errors are thrown every time a keyboard ke...
Steps to reproduce: Create a new Unity project using Universal 3D template Create a new UI Document (Assets > Create > UI Tool... Read more
[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more
WebGL Build error for Windows 7 32-bit OS
Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine2. Try to build it for WebGL3. Notice that the build won't fin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject