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crash in mono_class_init using reflection to get an item from a dictiona...
Steps to reproduce:1. open attached project "repro.zip"2. open scene 'Main'3. start and stop play mode repeatedly (usually two times... Read more
[VR] If Unity audio is disabled, error "VR: Error setting active audio o...
Steps to reproduce:1) Create new Unity project.2) Import OculusUtilities.unitypackage (found here: https://developer3.oculus.com/dow... Read more
[SpeedTree][Regression] Wind animates speedtrees when toggling some Terr...
Steps to repro: 1. Open Unity;2. Create new project;3. Extract attached package;4. Open scene 'SpeedTreesAnimatedWhenChangingViewpoi... Read more
[OSX][Retina] If editor is on Retina Screen Color Picker fails to track ...
Reproduction Steps:1. Create Project2. Create UI/Image object3. Place Editor on Retina display4. Click Color Picker (little pipette ... Read more
[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...
To reproduce:1) Open attached project2) Make sure it's set as Development Build and auto attaches to Profiler3) Build and run on dev... Read more
Texture quality differs between Unity 4 and Unity 5 when downscaling
How to reproduce:1. Open both attached projects on appropriate versions2. Open 'test' scenes3. Compare texture visuals between 4.6 a... Read more
GLSL compilation error 'Swizzle of non-vector primitive float' with a sh...
Steps to reproduce:1) Open the latest attached project.2) Switch the Graphics API to OpenGL Core. Shader compilation errors appear i... Read more
[OSX] Mac standalone build menu bar missing in windowed mode
Steps to reproduce: 1. Open the attached project2. Make a Mac standalone build3. Open the build and run it in windowed mode4. Observ... Read more
[iOS] Crash in dynamic_bitset::reset_(size_type b) when stripping is tur...
To Reproduce: 1. Create an empty project and make sure stripping is turned off.2. Build to iOS, observe that the app crashes in "dyn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons