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Unity is registering inputs while loading and applies them on a first fr...
Reproduction steps:1) Open "case_828824_Repro.zip" project2) Build and run "asd" scene on any Android device3) Tap Unity's loading s... Read more
Enabling WebSockets in NetworkManager maxes out a CPU core
Steps to reproduce:1. open attached "WebSocketsPerformance.zip"2. open and enter play mode in scene "Main"3. start host4. open resou... Read more
[AW] Can't see rotation interpolation mode in read-only clip.
Changeset: c80299e8de9ccbacf538117b6195abada4354101Branch: 5.5/animation/dev Read more
AnimationWindow: Splitter control visualization missing
Changeset: de5d987b37e383325162fe4677adff17f018a3d4Branch: 5.5/animation/dev Read more
Occlusion culling on shadows that are within the camera sightline
After calculating the occlusion for the level, some shadows within the sightline the main camera are culled as the camera rotates. T... Read more
Gyro.Gravity reads zero on iOS devices
1. Open user attached project2. Build and deploy to iOS device3. Text should render value of Gyro.Gravity.x, but it reports 0. Repro... Read more
Unity crashes after selecting whether to delete local cache
To reproduce: 1. Open any project2. Press "Unity > Preferences"3. In the "Cache Server" tab, change "Cache Server Mode" to "Remot... Read more
"Browse..." button's graphic in cache server menu indicates drop-down me...
To reproduce:1. Open any project2. Open "Unity > Preferences"3. Open the "Cache Server" tab4. Select "Local" in "Cache Server Mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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