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0
votes
Fixed

[Mobile Notification] Unable to select wanted settings when editing them...

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Sep 16, 2022

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Version/s: 2022.2.0a17, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1, 2023.3.0a3

Open the attached "Main.zip" project Go to Edit > Project Settings > Mobile Notifications > iOS Enable "Request Authorizati... Read more

0
votes
Fixed

Memory leak when calling the SerializeUtility.SerializeWorld function

Package: Entity Component System (ECS)

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Jul 23, 2025

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Version/s: 1.4.0-pre.3 - Entities

How to reproduce:1. Open the attached “IN-104975” project2. Open the “SampleScene”3. In the Hierarchy, select the “Canvas” GameObjec... Read more

0
votes
Fixed

Animation Clips don't play in separate layers

Animation

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Feb 05, 2015

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Version/s: 5.0.0f1

Video: http://screencast.com/t/J7l6m94Rv8To reproduce:1. Open attached project2. Enter play modeExpected result: As the Bear's movem... Read more

0
votes
In Progress

UUM - Play Mode Status window has a horizontal scrollbar active at all t...

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Oct 28, 2025

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Version/s: 6000.3.0b8

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Multiplayer Play Mode package Open the Pl... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

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Dec 21, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

1
votes
By Design

Soft Shadows Quality is not affected when changing the Quality setting

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Mar 06, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b11, 6000.0.0b11

How to reproduce:1. Open the user-attached project “GoudaToursUnity”2. Open the “AdditionalLightsDemoScene” scene3. Open the “URP Re... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

1
votes
By Design

Depth texture “_CameraDepthTexture” is not recognized when building for ...

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Sep 20, 2022

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Version/s: 2020.3.38f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
Fixed

NavMesh.CalculatePath fails when the height of the Agent is lower than 1.9

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Mar 04, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

How to reproduce:1. Open the “TestNavBugs“ project2. Open the “TestNavMinimal“ Scene3. Enter Play Mode4. On the Game view press the ... Read more

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