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1
votes
Fixed

Post-processing is not visible when Camera Stack is used

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May 05, 2023

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Version/s: 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Game View ... Read more

0
votes
Fixed

Texel Size Node doesn't return texel size but instead returns the size o...

Package: Shader Graph

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Nov 05, 2021

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Version/s: 13.1.0

How to reproduce:1. Open the user attached project2. Make sure the Scene "Test" is opened (Assets)2. Enter Play Mode Expected result... Read more

0
votes
Fixed

Order handles are missing when using UnityEvents

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Mar 14, 2024

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Version/s: 2022.3.21f1, 2023.2.14f1, 6000.0.0b11

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Rachidia“ scene3. Select the “InteractionTrigger” GameObjec... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Fixed

Mesh Components > Material needs have screenshots updated

Docs - Manual

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Feb 04, 2015

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Version/s: 5.0.0b22

Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots... Read more

0
votes
Not Reproducible

When re-parenting an object to another object that has a negative x scal...

Editor - Other

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Feb 05, 2015

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Version/s: 4.6.2f1

To reproduce:1. Open attached project2. Open scene3. Drag arrow to make it child object of character4. Notice that sprite arrow sets... Read more

0
votes
Fixed

Graphics.RenderPrimitives with MeshTopology.Lines renders triangles when...

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Mar 12, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.14f1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Enter Play Mode4. Observe the Game V... Read more

1
votes
By Design

[New Input System] Control modifiers not consumed when used across diffe...

Package: Input System

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May 10, 2023

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Version/s: 1.5.1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/main.unity” Scene3. Enter the Play Mode4. Click on G... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

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Dec 29, 2015

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Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more