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Global shader variables _Time and _TimeParameters do not reset when a Sc...
Reproduction steps:1. Open the attached “BugShaderTime.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the P... Read more
"Space saved if De-duplicated" shows incorrect value when the asset cont...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the Addressable Groups window (Window > Asset Management > ... Read more
Window tooltip persists in-place when moving floating window around screen
Steps to reproduce: Open a Unity Project Create a new Input Action Asset via Assets > Create > Input Actions Double-click on t... Read more
Embedding HDRP config package not working correctly
Versions tested: 6000.0 and 6000.1 streams Does not reproduce on: 7000, 22.3.56f1 Steps to reproduce: 1) Start a new empty HDRP temp... Read more
Undoing GameObject creation doesn't work when the GameObject is focused
Steps to reproduce:1. Create a new project2. Create a new GameObject (for example: 3D Object > Cube)3. Undo the GameObject creati... Read more
[InputSystem] When using InputSystem package (>=1.9.0) an InputAction's ...
Steps to reproduce:1. Open the attached user's project "UnityInputSystemPackageUIBug.zip"2. Open "Assets/Scenes/SampleScene.unity"3.... Read more
The Behavior Graph gets stuck on "Waiting" when deserialized before Beha...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/Behavior/1.0.6/Runtime Serialization/Seriali... Read more
Crash on EditorUtility_CUSTOM_NaturalCompareObjectNames when selecting t...
How to reproduce:1. Open the “CrashRepro“ project2. Open the “Assets/00Scenes/AnimationTesting1/AnimationTesting1.unity“ Scene3. Ope... Read more
Crash on RaiseException when entering Play Mode with a Material that has...
Steps to reproduce: Open the attached Project Open Scene "SampleScene" Navigate to File > Build Profiles > Web and select "Swi... Read more
Performing Undo action after converting Property to Inline Node selects ...
Steps to reproduce: Open attached project Open TestGraph VFX asset Select and Right-click on the TestFloat Property in-graph Select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject