Search Issue Tracker
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more
Mesh Filter's Mesh Properties display a blank window for built-in primit...
How to reproduce:1. Open the user's project "1351353.zip"2. Select the "Torus-7-4">"default" Object in the Hierarchy window3. In ... Read more
The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more
[Linux] “Restore Defaults” warning window appears behind Profiler Module...
Reproduction steps:1. Create a new project2. Open Profiler window (Window > Analysis > Profiler)3. Enter Play mode and press o... Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more
[IL2CPP] Standalone throws ExecutionEngineException when using generics ...
How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more
An invalid asset is created and an error is logged when duplicating a su...
Reproduction steps:1. Open the “EmptyNameDuplication“ project2. Expand the “Treestump.glb“ asset3. Select and duplicate any Material... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
[iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPri...
How to reproduce: 1. Create and open a new project 2. Add the In-App Purchasing (com.unity.purchasing) package to the project 3. Imp... Read more
[Quest] Pitch Shifter causes audio degradation on Quest 2 devices when s...
Steps to reproduce:1. Open the attached user's project "AudioPitchShifter.zip"2. Switch to Android3. Build to Quest 24. Once applica... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObject appears as "deleted gameobject" in Hierarchy when importing a model using a custom script
- The Animation window’s grab handle has a more blurred, lower‑resolution texture when compared to the Timeline window’s grab handle
- Certain search fields become uneditable after clearing the previous search string using the "x" button
- Raycasts travel an incorrect distance when a non-normalized Direction vector is provided to RaycastCommand
- The mouse cursor can escape the bounds of the Game view when the Editor experiences a stall