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Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...
How to reproduce: 1. Open the attached project (1270850.zip) 2. Open the "Main" scene 3. In the Project window select the "Mat" mate... Read more
Index Manager does not ping Index when only got one Index
*Steps to reproduce:* # Open a Unity Project # Open the Index Manager via Window > Search > Index Manager # Remove all Indexes... Read more
Assigning a canvas to an OnClick () event on the button changes the refe...
To reproduce: - Enter play mode - Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canv... Read more
The search bar text gets cleared when switching between package types in...
Reproduction steps: 1. Create any project 2. In the Menu bar select Window → Package Manager 3. In the Package Manager window enter ... Read more
Decal Layer Texture lifetime in rendergraph
The Decal layer texture that is written during the prepass and used during dbuffer pass has the same format as the gbuffer 4 used fo... Read more
Label with Dynamic Color is not getting Playmode tint in the UI Builder ...
How to reproduce: 1. Open the user attached project 2. Go to the Unity > Preferences > Colors 3. Change the Playmode tint color to a... Read more
[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...
Repro: 1) Create new URP (or HDRP) project. 2) Add terrain. 3) Bake (you can reduce resolution for faster bake times). 4) When bake ... Read more
Pyramid shaped Spotlight is disabled while Camera is still in range of i...
How to reproduce: 1. Open User's attached OcclusionCullingLightingIssue.zip project 2. Load OcclusionScene, found in Assets -> Scene... Read more
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