Search Issue Tracker

0
votes
Active

GameObject outline flickers when selecting it and setting the Draw Mode ...

-

May 27, 2025

-

Version/s: 6000.0.49f1, 6000.1.4f1, 6000.2.0b2, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Open the attached “Repro” project2. Open the “Chapter_1” scene3. In the Hierarchy Window, select GOs → “Player... Read more

0
votes
Duplicate

[Shader Graph] Inline Color Node's value is too intensive

Package: Shader Graph

-

Sep 14, 2019

-

Version/s: 7.0.1

How to reproduce:1. Open user's attached 'Shaders Playground HDRP.zip' project2. Close Maintainer window3. Open 'Simple Dissolve' Sc... Read more

1
votes
Active

Test Runner fails to create a script in the active path when selecting a...

-

Oct 02, 2025

-

Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

Steps to reproduce :1. Create a new Project2. Open the Test Runner (Window > General > Test Runner)3. In the Project window, c... Read more

0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

-

Dec 04, 2015

-

Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more

0
votes
Fixed

Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...

Package: Entity Component System (ECS)

-

Jan 02, 2020

-

Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more

0
votes
By Design

Line Renderer flickering in HDRP project when second Material field is s...

-

Oct 03, 2025

-

Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create new Unity project using HDRP 3D Template2. Create Material in Project window3. Create Empty GO in Hiera... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

-

Dec 29, 2015

-

Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more

0
votes
Won't Fix

UnsafeUtility.AlignOf<T> calculates the alignment of explicitly laid-out...

-

May 27, 2025

-

Version/s: 2021.3.52f1, 2022.3.62f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b3

How to reproduce:1. Open the “IN-102034_repro“ project2. In the menu, select Window → General → Test Runner3. Press Run All Expected... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

-

Dec 29, 2015

-

Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

-

Dec 27, 2015

-

Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.