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0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitT... Read more

0
votes
Third Party Issue

Big chunk of "Untracked" memory in the Memory Profiler screenshot when a...

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Oct 03, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1

Reproduction steps: 1. Open the attached "repro_IN-84472" project 2. Open the "Assets/TriLib/TriLibSamples/AssetViewer/AssetViewer.u... Read more

0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

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Aug 29, 2019

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Version/s: 2019.3.0a12, 2020.1

Reproduction steps: 1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-u... Read more

0
votes
Fixed

Unloading source asset immediately after Blit(source, dest) can result i...

Texture

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Sep 24, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open "SampleScene" Scene in the attached "BundlesTest.zip" Project 2. Enter Play Mode 3. Press the "Run Blit Te... Read more

0
votes
Fixed

'Open Scene Additive' option is enabled in context menu when right-click...

Project Browser

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Sep 04, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Create and open a new project 2. In the Project window expand the 'Packages' folder 3. Right-click on one of th... Read more

1
votes
Won't Fix

GetPreferredHeight returns 0 when overflow linking TMP components if the...

Package: TextMeshPro

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Jun 23, 2022

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Version/s: 3.2.0-pre.3, 4.0.0-pre.1

Reproduction steps: 1. Open the attached “PreferredHeight.zip“ project 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Obs... Read more

0
votes
Fixed

The HUB can not activate the license on MacOS

License

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Sep 23, 2020

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Version/s: 2020.1.4f1

HUB can not activate a license on MacOS if the serial number is empty. Steps to reproduce: On Mac which doesn't have a serial numb... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Won't Fix

Text field overlaps menu icon in HDR Color window when renaming or setti...

IMGUI

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Sep 22, 2019

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Version/s: 2019.3.0a3, 2019.3.0b4, 2020.1.0a1

How to reproduce: 1. Open attached project ("repro.zip") 2. Select Gradients asset in Project window (Assets->Editor->Gradients) 3. ... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

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