Search Issue Tracker

1
votes
Fixed

SRP Object Transparency Sort Mode/Sort Axis is not changed when setting ...

Package: 2D Render Pipeline

-

Feb 04, 2021

-

Version/s: 2019.4, 2019.4.9f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open attached project "Case_1312229_sortMode.zip"2. Open "Sample" scene3. Enter PlayMode Expected result: "Custo... Read more

2
votes
Fixed

System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle always r...

Mono

-

Jan 25, 2021

-

Version/s: 2019.4, 2019.4.13f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open attached project "WindowHandle.zip" and scene "SampleScene"2. Build and Run3. Open an additional instance... Read more

1
votes
Won't Fix

Custom View/Projection matrices not used when drawing Meshes with the Co...

HD RP

-

Feb 02, 2021

-

Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Enter Play mode Expected results: When using the CommandBuffer to draw a mesh... Read more

0
votes
Fixed

[macOS][M1] Segmentation fault error is thrown when running the usymtool...

MacOS

-

Feb 05, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.2, 2021.1

How to reproduce:1. Open the Terminal Window2. Launch the "usymtool" tool (located at "/PATH/TO/UNITY/INSTALL/Unity.app/Contents/Too... Read more

1
votes
Fixed

GUID conflict errors are thrown when the Analytics Library and Analytics...

Package: Analytics

-

Feb 20, 2021

-

Version/s: 3.0.5

Reproduction steps:1. Create a new project2. Click Window -> Package Manager in the Menu Bar3. Install the "Analytics Library" an... Read more

5
votes
Postponed

Calling Marshal.PrelinkAll() on a class that contains a DllImport attrib...

Mono

-

Feb 11, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Calling Marshal.PrelinkAll() on a class that contains a DllImport attribute of a non-existent dll will always log lines that look li... Read more

0
votes
By Design

CharacterController isGrounded property affected when changing the Edito...

Physics

-

Feb 09, 2021

-

Version/s: 2019.3.0a4, 2019.4, 2019.4.19f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached project (case-1313367_CharacterController)2. Click Play3. Observe the character jumping and th... Read more

1
votes
Fixed

[Android] [Input System] Right analog stick tracking is erratic when usi...

Package: Input System

-

Jan 23, 2021

-

Version/s: 1.1.0-preview.3

Reproduction steps:1. Download and open the attached project: "TestAndroidGamepadBug.zip"2. Build the project and install it on an A... Read more

0
votes
Fixed

[iOS] All scheduled notifications are thrown when using iOSNotificationL...

Package: Mobile Notifications

-

Feb 09, 2021

-

Version/s: 1.3.2

Reproduction steps:1. Create or open a Unity project2. In the menu bar, press "Windows" > "Package manager"3. Add the "Mobile Not... Read more

1
votes
Fixed

[MacOS] Crash on __pthread_kill when Render Texture has no Depth buffer ...

Texture

-

Feb 10, 2021

-

Version/s: 2018.4, 2019.4, 2020.1.8f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached “RenderTextureCrash.zip” project2. Change New Render Texture’s Dimension to 3D Expected resu... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.