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1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

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Dec 21, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

0
votes
Not Reproducible

Sample Project has glitchy stretching on certain resolutions

UI

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Jan 29, 2015

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Version/s: 5.0.0b22

1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more

0
votes
Fixed

Graphics.RenderPrimitives with MeshTopology.Lines renders triangles when...

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Mar 12, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.14f1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Enter Play Mode4. Observe the Game V... Read more

0
votes
Fixed

"Assembly with name 'Unity.InternalAPIEditorBridge.005' already exists" ...

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Sep 18, 2023

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Version/s: 2021.3.36f1, 2022.3.9f1

Steps to reproduce: 1) In an empty Unity project, edit the Packages/manifest.json file and set its contents to the following: {"depe... Read more

0
votes
Fixed

"Destroy can only be called from the main thread" is thrown after buildi...

Package: Input System

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Aug 23, 2019

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Version/s: 0.9.6

How to reproduce:1. Make sure that IL2CPP is installed2. Open attached project "BugReproduction.zip"3. In Editor, click on Window -&... Read more

0
votes
Fixed

Blend models are imported incorrectly when using the Parallel Import fun...

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Jul 26, 2022

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Version/s: 2023.1.0a4, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Select all of the models locat... Read more

0
votes
Fixed

Mobile Notification Settings are not saved

Package: Mobile Notifications

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Jan 16, 2020

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Version/s: 1.0.4-preview.5

Reproduction steps:1. Open "case_1114987-TestNoti.zip" project2. Open the Project Settings -> Mobile Notification Settings3. Chan... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Fixed

[IL2CPP] Test fails when writing a ZipArchive into a ZipArchiveEntry wit...

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Sep 14, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

How to reproduce:1. Open the user’s attached project2. In the Test Runner window, press the “Run All Tests” button and observe the r... Read more

0
votes
Fixed

Unrelated Objects/Metadata are assigned to samples past the last one wit...

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Mar 13, 2024

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Version/s: 2017.3.0a5, 2018.4.36f1, 2019.4.40f1, 2020.3.48f1, 2021.3.36f1, 2022.3.21f1, 2023.2.0a8, 2023.3.0a1, 6000.0.0b1, 7000.0.0a1

Reproduction steps:1. Open the "IN-70846.zip" project2. Open "Assets/Scenes/Terminal/TerminalScene"3. Enter Play mode4. Open the Pro... Read more

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