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Crash on D3D12Fence::Wait when selecting a tilemap inside a Prefab
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Pf_room_Containment” Prefab through the Project window3. Select... Read more
Celestial bodies order remains unchanged when the Distance setting is mo...
How to reproduce:1. Open the attached “IN-121184_repro” project2. In the Hierarchy tab, click on the “Sun3” GameObject3. In the Insp... Read more
Nodes “X” icon is oversized and low quality, overlapping Node name in Be...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Install Behaviour package (com.unity.behavior)4. In P... Read more
Lighting Debug Modes Documentation button links to “We couldn't find the...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Rendering Debugger window (Window > Analy... Read more
[Being Backported] AssetBundle.LoadFromFileAsync causes errors when bund...
How to reproduce:1. Open the user’s attached project2. Open scene Scenes/SampleScene3. Go to Tools -> Build Asset Bundles4. Press... Read more
Color of baked Lightmaps is incorrect when a Material with Emission is p...
How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more
[Vulkan] [Android] Black screen on some Android devices when using Post ...
How to reproduce:1. Open the “IN_76472” project2. Open the “TestScene”3. In the Build Settings “Run Device” dropdown, select the des... Read more
[iOS] Crash when using Addressables.InitializeAsync
Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more
Render Graph Viewer “Pass List” section is flickering when resizing vert...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Render Graph Viewer window (Window > Anal... Read more
[Linux] Related Data is locked when the process search bar isn't empty
Steps to reproduce:1. Create a new project or open an existing one2. Open Profiler (Window -> Analysis -> Profiler)3. Make sur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
- URP _EMISSION keyword removed from Material when Global Illumination is set to None
- Adding “Entities Graphics Stats Drawer (Script)” Component in Inspector spams “InvalidOperationException: using UnityEngine.Input with Input System active” errors in the Console window
- "New Project" creation window shows only "Project name" instead of "Project Name & Location"
- "Line breaking recursion max threshold hit" error when Overflow is set to Ellipsis with fonts missing the ellipsis character