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66
votes
Fixed

[Android] 64 bit Build with Physics.Processing runs at a very low FPS

Android

-

Sep 23, 2019

-

Version/s: 2017.4, 2018.4, 2018.4.9f1, 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "PerformanceDrop.zip" 2. Build it on Huawei Huawei mate 20 pro 3. Run it and tap... Read more

21
votes
Not Reproducible

[Android] 'Not enough storage space to install required resources' error...

Android

-

Oct 12, 2021

-

Version/s: 2019.4, 2020.3.15f1, 2020.3.18f1, 2021.1

How to reproduce: 1. Download the attached project 'moonshades_mobile_bugreport.zip' 2. Build And Run on Android device 3. Close the... Read more

21
votes
Fixed

Shader compilation time is higher in 2021.3 than in 2020.3

-

Oct 19, 2022

-

Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a13

Reproduction steps: 1. Open the “ShaderCompilation” project 2. Make sure “Library/ShaderCache” is deleted 3. Open the “Addressabl... Read more

15
votes
Fixed

[IL2CPP]System.Runtime.Serialization.Formatters.BinaryFormatter doesn't ...

IL2CPP

-

Oct 19, 2021

-

Version/s: 2021.2.0a18, 2021.2.0b14, 2022.1

Reproduction steps: 1. Open the attached project "BinaryFormatter.zip" 2. In File > Build Settings, make sure that Scenes/SampleScen... Read more

17
votes
Third Party Issue

Build stops responding when building a project that uses DirectX11 graph...

-

Jan 24, 2023

-

Version/s: 2021.3.17f1, 2022.2.4f1, 2023.1.0a26

Reproduction steps: 1. Open the attached “repro-project“ 2. Make sure the project uses DirectX11 graphics API 3. Build And Run t... Read more

35
votes
Won't Fix

OnImportAsset leaks 5GB of memory

-

Jul 17, 2023

-

Version/s: 2021.3.17f1, 2022.3.3f1, 2022.3.4f1, 2023.1.4f1

Run the Test.cs by importing a empty .foo file and unity will never dispose of 5GB of allocated data !image-2023-07-17-17-19-53-3... Read more

35
votes
Fixed

Performance degradation when activating or deactivating uGUI GameObject

Scripting

-

Jul 08, 2021

-

Version/s: 2019.4.29f1, 2020.3.13f1, 2021.1.10f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "PerformanceBug.zip" 2. Open the "PerformanceTest" Scene 3. Open the Profiler (Wind... Read more

54
votes
Fixed

[Regression] AssetBundleManager crashes editor in GetAllScenePathsFromAs...

Asset Bundles

-

Mar 06, 2018

-

Version/s: 2017.3.1p2

How to reproduce: 1. Download attached project 2. In Unity, under Tools/Configuration..., click on Generate with the default setting... Read more

42
votes
By Design

Animation playback is incorrect when using Asset Bundle exported from Un...

Animation

-

Dec 22, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project (ImportBundleTest.zip) 2. Open scene ImportScene 3. Press the Play button 4. O... Read more

199
votes
Fixed

Meta Quest performance loss between URP versions when built

-

Sep 28, 2022

-

Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1

Reproduction steps: # Open the user’s attached project “QuestURPPerf2020.zip” # Enable the Metrics HUD in ODH to see App GPU Tim... Read more

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