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[Android] [iOS] The Player fails to restart on specific device
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch Platform to... Read more
Animator is still spamming too much when states stay active too long.
How to reproduce:1. Open the AnimatorIssue.zip” project2. Open “MainMenu“ scene3. Enter Play Mode4. Observe the Console Expected res... Read more
Textures are not compressed when building bundles
How to reproduce:1. Open users attached project2. Open Edit > Preferences > Asset Pipeline and enable Compress Assets on Impor... Read more
Specific Actions dropdown tab does not appear when setting the Target of...
How to reproduce:1. Open the user attached project2. Enter the "LEGO Tutorial" Scene found in the Scenes folder (Assets -> LEGO -... Read more
[Android] Keyboard doesn't show up when trying to input text in an Input...
Repro steps:1. Create a new project and create an Input Field (reproduced with regular and TMPro Input Fields)2. Build and Run on an... Read more
Crash on OnDemandScheduler::SetStandbyWorkerCount when opening a project...
How to reproduce:1. Create a new project2. Create e.g. a text file outside of your projects directory3. Use the file from outside th... Read more
[Android] AndroidJavaClass.GetStatic returns null when being built to An...
To reproduce:1. Open attached project2. Build and run to android device3. Check Logcat Actual result: In logcat can see this line: T... Read more
[Mac][Metal] Any editor selection lags behind when navigating in Hierarc...
To reproduce:1. Create new project2. Hover over different objects in Hierarchy3. Select and deselect any asset in Project view4. Dra... Read more
Increased CPU usage when moving NavMesh Obstacles with carving enabled
How to reproduce:1. Open the “IN-131702_before“ project2. Enter Play mode3. Observe the Stats overlay, note the FPS4. Close the proj... Read more
[Android player] Unity.Entiyies 0.8.0-preview.8 LiveLinkRuntimeSystemGro...
To reproduce:1. Open a new project2. Import Entities package3. Switch platform to Android Expected: Everything compiles with no erro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal