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0
votes
Fixed

[Linux] CinemachineVirtualCamera Component's body's "ScreenY" and "Scree...

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Sep 14, 2022

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Version/s: 2020.3.38f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

How to reproduce: Open the attached project (BugRepro.zip) Make sure the “SampleScene“ is open Enter Play Mode In the Hierarchy sele... Read more

0
votes
By Design

Behavior execution order isn't right when behavior start another behavio...

Package: Behavior Bugs

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Oct 24, 2025

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Version/s: 1.0.12

Steps to reproduce:1. Open the attached project: IN-1172012. Open the “SampleScene” (Project Window → Scenes → “SampleScene“)3. Ente... Read more

0
votes
Fixed

[iOS] 'Automatically add capabilites' doesn't work

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Feb 29, 2024

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Version/s: 2022.3.11f1, 2023.2.15f1, 6000.0.0b11

Steps to reproduce: Open attached project (GameCenter-TestProject-master.zip) Switch to iOS Make sure 'Automatically add capabilitie... Read more

1
votes
Won't Fix

View is flickering when the UI Camera is active if the URP setting “Tran...

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Sep 14, 2022

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Version/s: 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

How to reproduce:1. Build And Run the attached project on an iOS device2. Observe the view Expected result: A cycle of a blue screen... Read more

1
votes
Fixed

Anchor's rotation value becomes the same when selecting multiple Game ob...

Inspector Framework

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Nov 08, 2021

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Version/s: 2020.3, 2020.3.20f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "1379145.zip"2. Open Assets > Scenes > SimpleScene3. Select in the Hierarchy G... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more

0
votes
Active

Validation messages in the "Inspector" window are displayed too low duri...

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Jul 23, 2025

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Version/s: 6000.3.0a3, 6000.5.0a1

Steps to reproduce: Create a new Unity project Open Package Manager window Press “+” at the top left corner Select “Create package” ... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more

0
votes
Active

D3D12 Device Filter Lists Asset information box has too much empty space

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Oct 23, 2025

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Version/s: 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Reproduction steps:1. Create a new project2. Create a D3D12 Device Filter Lists Asset (Create > D3D12 Settings > Device Filter... Read more

0
votes
Fixed

[Mac] VFX graph node creation window doesn't close when clicked outside ...

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Jul 22, 2025

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Version/s: 6000.3.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package Create a new ... Read more

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