Search Issue Tracker

0
votes
Fixed

Number of realtime lightmaps is not shown in the lighting window

-

May 03, 2023

-

Version/s: 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

Steps to reproduce: Open the attached project ([^HDRP-LightingBug01.zip]); Open the OutdoorsScene; Navigate to the Lighting window (... Read more

0
votes
Fixed

GameObject's selection highlight rectangulates when texture is assigned ...

Graphics - General

-

Sep 18, 2019

-

Version/s: 2017.4.0f1, 2018.2.21f1, 2018.3.0b8

How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

-

Dec 29, 2015

-

Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more

4
votes
Third Party Issue

Crash on RaiseException during Socket.BeginConnect in Player when applic...

-

Jan 07, 2025

-

Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.33f1, 6000.1.0b1

How to reproduce:1. Download and install ZoneAlarm Pro + Firewall (possibility of 30 day free trial)2. Open the attached “IN-91171.z... Read more

0
votes
Fixed

[Canvas] [Image] Size and rotation of child image inside canvas changes ...

UI

-

Dec 24, 2015

-

Version/s: 5.4.0b1

Reproduction steps:1. Open attached Unity project.2. Open "CanvasError" scene.3. Select "Cube > Canvas" game object in the hierar... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

-

Jan 28, 2015

-

Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

0
votes
Fixed

Paste Settings functionality does not save the pasted settings in volume...

-

Sep 19, 2025

-

Version/s: 6000.0.58f1, 6000.2.5f1, 6000.3.0b2, 6000.4.0a2

How to reproduce:1. Open the attached “IN-115344” project2. In the Project window, navigate to (Settings → CopyOfSkyandFogSettingsPr... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

-

Jan 05, 2020

-

Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

1
votes
Fixed

Anchor's rotation value becomes the same when selecting multiple Game ob...

Inspector Framework

-

Nov 08, 2021

-

Version/s: 2020.3, 2020.3.20f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "1379145.zip"2. Open Assets > Scenes > SimpleScene3. Select in the Hierarchy G... Read more

8
votes
Fixed

Audio can not be muted when using Virtual Player

Package: Multiplayer Play Mode

-

Jan 08, 2025

-

Version/s: 1.3.3, 1.4.0-pre.1

How to reproduce:1. Open “IN-91904_TestMPPMAudio” project2. Navigate to Window > Multiplayer > Multiplayer Play Mode3. Checkma... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.