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Rich Text tags are not recognized when using custom GUIStyle
Repro steps:1. Open user attached project2. Open "UIHelpers.cs" in Assets\Plugins\CodeStage\Maintainer\Scripts\UI\Utils and comment ... Read more
[Universal RP][Android][GLES3] The scene is rendered too bright with GLE...
How to reproduce:1. Create a new ‘Universal RP Template’ project2. Set Graphics API to GLES3 and color space to Linear3. Observe the... Read more
[VCS] Adding Probuilder package while under version control throws API U...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Add the Probuilder Packa... Read more
[VCS] "Version Control: Cannot set mode of files in offline mode" error ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Click "Work Offline"4. I... Read more
Image preview Properties in the Import Settings are poorly visible when ...
How to reproduce:1. Open the attached "Repro1181766.zip" Project2. Click on "320bg.png" File in the Project View3. Resize the Image ... Read more
[Windows Mixed Reality] Spatial Mapping is not rendered in "Simulate in ...
Spatial Mapping is not rendered in "Simulate in Editor" mode Pre Conditions:- Universal Windows Platform needs to be downloaded- Swi... Read more
[Linux][ProBuilder] Editor crashes on removing "ProBuilder" package from...
Removing the "ProBuilder" package from "Package Manager" causes Editor to crash, Refer attached video. Steps to repro:1. Create a ne... Read more
[Polybrush] Samples reference LWRP instead of Universal RP
When viewing the Polybrush samples in Package Manager, one of the samples is called: Shader Examples (LWRP) This sample contains Sha... Read more
[ProBuilder] Samples reference LWRP instead of Universal RP
One of the samples for the ProBuilder package is called "LWRP Support". This sample contains a Material that also references LWRP. B... Read more
CullingGroup.QueryIndices only returns results for one camera
Steps to reproduce:1. Download attached project2. Open "TestCullingGroup" scene3. Enter play mode4. Check UI in Left corner Results:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation