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0
votes
Fixed

[OSX] Freeze and "!attach.depth || !attach.depth->backBuffer" error is t...

OpenGL

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Mar 18, 2016

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Version/s: 5.4.0b10

Reproduction Steps:1. Open Project (edit)2. Create new scene (CMD + N)3.1 Play Scene3.2 Stop Scene3.3 Repeat4. After about 10 times ... Read more

0
votes
Fixed

[AW] "Animator.Motion T, Q, T.z (Missing!)" on root motion curves

Animation

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Jun 13, 2016

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Version/s:

Once root motion curves are applied to a clip, properties are displayed in yellow with "(Missing!)" in the AW. This is not true as t... Read more

0
votes
Not Reproducible

[OSX] Editor crashes when trying to import project with DXT1Crunched tex...

iOS

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Jun 13, 2016

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Version/s: 5.3.3p2

1. Delete Library folder in attached project to force a reimport of all assets2. Open the project3. Observe crash Read more

0
votes
Fixed

[OGO]AnimatorUtility.DeoptimizeTransformHierarchy ruins animation

Animation

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Jun 13, 2016

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Version/s: 5.4.0b21

Reproduction steps:1. Open attached project "Repro.zip"2. Open scene "testscene"3. Play4. Press "AnimatorUtility.deoptimizeTransform... Read more

0
votes
By Design

[Culling] Recalc bounds are still called even if object is out of view

Camera

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Jun 13, 2016

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Version/s: 5.4.0b21

Reproduction steps:1. Open the attached project2. Open scene "TestScene"3. Play4. Select camera and rotate its Y axis till you no lo... Read more

0
votes
Fixed

[AW] setting Right/Left tangents sets inverse tangent

Animation

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Jun 13, 2016

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Version/s:

When setting Right/Left tangents of a key, the tangent on the inverse side is affected instead of the intended tangent. repro:Create... Read more

0
votes
Fixed

[Anim] "Copy From Other Avatar" fails on first Apply

Animation

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Jun 13, 2016

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Version/s:

When you "Copy From Other Avatar", it fails on first Apply and gives the user an Update button. Clicking the Update button, then App... Read more

1
votes
Fixed

Texture2D.ReadPixels crashes/hangs when reading out of rendertarget bounds

Graphics - General

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Jun 14, 2016

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Version/s: 5.4.0b22

ReadPixels does not guard against trying to read out of render target bounds. What exactly happens depends largely on the graphics A... Read more

0
votes
Duplicate

[Light probes] Probes are baked with bright spot in the shadow area when...

Progressive Lightmapper

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Jun 09, 2016

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Version/s: 5.4.0b21

Steps to reproduce:1. Open "case 804252 repro" project2. Open "lightProbe test" scene3. Clear GI cache in Edit>Preferences> GI... Read more

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