Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
Issue ID
805254
Regression
No
[AW] "Animator.Motion T, Q, T.z (Missing!)" on root motion curves
Once root motion curves are applied to a clip, properties are displayed in yellow with "(Missing!)" in the AW. This is not true as the Motion curves are properly applied to the GO in playback, and are correct when selecting the clip and displaying the curves in the AW directly.
This does not affect the functionality (root motion is applied properly) and is not a regression.
repro:
-import attached BallAnim.fbx
-drop BallAnim into scene
-drop clip under BallAnim onto GO
-open AW
-select GO
(notice that clip does not have any Animator.Motion curves)
-in the Importer > Animation tab, set <Root Transform> in Motion>Root Motion node pull-down... Apply.
Now look in the AW again...
"Ball:Animator.Motion T (Missing!)"
"Ball:Animator.Motion Q (Missing!)"
... and what's "Ball:Animator.Motion T.z (Missing!)"
Expected result: Motion T & Q, not "Missing" and no T.z
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment