Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
Issue ID
805254
Regression
No
[AW] "Animator.Motion T, Q, T.z (Missing!)" on root motion curves
Once root motion curves are applied to a clip, properties are displayed in yellow with "(Missing!)" in the AW. This is not true as the Motion curves are properly applied to the GO in playback, and are correct when selecting the clip and displaying the curves in the AW directly.
This does not affect the functionality (root motion is applied properly) and is not a regression.
repro:
-import attached BallAnim.fbx
-drop BallAnim into scene
-drop clip under BallAnim onto GO
-open AW
-select GO
(notice that clip does not have any Animator.Motion curves)
-in the Importer > Animation tab, set <Root Transform> in Motion>Root Motion node pull-down... Apply.
Now look in the AW again...
"Ball:Animator.Motion T (Missing!)"
"Ball:Animator.Motion Q (Missing!)"
... and what's "Ball:Animator.Motion T.z (Missing!)"
Expected result: Motion T & Q, not "Missing" and no T.z
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type
Add comment