Search Issue Tracker
Shader compiler errors are occurring when using hull shader
How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more
System.UnauthorizedAccessException on native lib when trying to build fo...
How to reproduce: 1. Open the user's project "Salsa_UP.zip" from a Perforce workspace 2. Connect project to Perforce workspace (Ed... Read more
[UaaL][AppleTV] Empty project crashes on tvOS 12.3
How to reproduce: 1. Create & Open an Empty project 2. Build & Run on AppleTV using tvOS 12.3 Crashes when using: Apple TV 4K + tvO... Read more
[Linux][Compute Shaders][Vulkan] In Player, image is completely black wh...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click File > Build Settings… 3. Click Player Settings 4. Uncheck ... Read more
System.InvalidOperationException is generated in exported XML when runni...
How to reproduce: 1. Open the attached “IN-86059” project 2. Open the Test Runner window (Window → General → Test Runner) 3. Ensu... Read more
[Mobile]OnDrop() function is not called when using a touchscreen
Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more
[Canvas] [Image] Size and rotation of child image inside canvas changes ...
Reproduction steps: 1. Open attached Unity project. 2. Open "CanvasError" scene. 3. Select "Cube > Canvas" game object in the hierar... Read more
[Installer] Print and Save buttons are shown over the license agreement ...
1. download MacOS installer from link provided 2. run installer 3. observe "Print" and "Save" button on "License agreement" tab Exp... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
Changing scale of Tree prefab instance (in scene) and then undo/redo cha...
Tree Creator trees Repro Steps: 1. Create new project 2. Create a Tree object via GameObject -> 3D Object -> Tree 3. Create a Terra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Labels to enable or disable Columns for Reflection Probes Clipping Planes do not match actual Column Labels
- Crash upon undo/redo operations performed repeatedly and errors are thrown
- Columns are mislabeled in the Reflection Probes section of Light Explorer
- Resolution is labeled as Near Clip in Cubemap Capture Settings
- Error "type is not a enum value" logged when ordering Reflection Probes by Resolution in Light Explorer