Search Issue Tracker

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

--

-

Dec 27, 2015

-

Version/s: 5.3.1f1

To reproduce the issue follow the steps: 1. Open "xD" the project 2. Try duplicating some of the textures that are in the assets fol... Read more

0
votes
Won't Fix

RenderTarget with premultiplied alpha blending is too bright and does no...

Shader System

-

Sep 08, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more

0
votes
Won't Fix

Android IL2CPP build fails with HashCodeCollisionExecption error when us...

--

-

Feb 27, 2023

-

Version/s: 2020.3.40f1

How to reproduce: 1. Open the attached “repro-project” 2. Edit → Project Settings → Player and change the Scripting Backend to IL2CP... Read more

3
votes
Won't Fix

“Texture creation failed.” and “NullReferenceException” errors when Came...

--

-

Feb 24, 2023

-

Version/s: 2022.2.8f1, 2023.1.0b5, 2023.2.0a4, 2023.3.0a3, 6000.0.0b11

Reproduction steps: 1. Open the attached project “UBug” 2. Enter Play mode Expected result: no errors in the Console Actual re... Read more

0
votes
Fixed

Changing scale of Tree prefab instance (in scene) and then undo/redo cha...

Terrain

-

Sep 25, 2020

-

Version/s: 2018.3, 2021.1.0a1

Tree Creator trees Repro Steps: 1. Create new project 2. Create a Tree object via GameObject -> 3D Object -> Tree 3. Create a Terra... Read more

0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

-

Aug 29, 2019

-

Version/s: 2019.3.0a12, 2020.1

Reproduction steps: 1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-u... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

-

Jan 05, 2020

-

Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more

0
votes
Won't Fix

[XR] Tree Shadows in built in renderer are culled too early at edge of s...

--

-

Jun 14, 2022

-

Version/s: 2021.2.0a19

This is a continuation of bug 1234785. The issue was improved but the shadows are still culling too early. I'm closing the other b... Read more

0
votes
By Design

Editor sprite icons are not showing in inspector

Inspector Functionality

-

Dec 30, 2015

-

Version/s: 5.3.1f1

Steps to reproduce: 1) open attached project 2) open scene 'm' 3) click on directional light in hierarchy 4) observe script componen... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

-

Dec 29, 2015

-

Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Untitled.unity' scene; 3. Open Lighting tab in the Inspector; 4. P... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.