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VertexLit path is broken with Baked Lighting
Repro: # Open GFX test project scene 145 # Bake the scene using LightBaker # Observe broken vertex lit path Note: Conv... Read more
The "Add Component" context menu root level has a parent when is reopene...
How to reproduce: 1. Create and open a new Unity project 2. Select "Directional Light" in the Hierarchy window 3. Click "Add Comp... Read more
[iOS] Inconsistent shader rendering
Reproduction steps: 1. Download and open the attached "Shader Issue.zip" project with Unity 2021.2.0f1 2. Build and deploy the proje... Read more
"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...
How to reproduce: 1. Open attached project and open the SampleScene scene 2. Enter the Play Mode 3. Capture a frame in the Frame Deb... Read more
[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...
Reproduction steps: 1. Open attached project "VersionDependencyGraph.zip" 2. In Profiler window, enable Deep Profiling and record in... Read more
[Android] [VideoPlayer] When one makes a seek to a non-zero frame and th...
How to reproduce: 1. Open the attached project 2. Build and run WebmSync scene on Android device 3. When video starts playing Press ... Read more
XR Ray Interactor Cone Cast doesn't match Gizmo in Scene View when Cone ...
Steps to reproduce: 1. Open the attached user's project "XRI.zip" 2. Open the "Physics Debugger" window under "Window > Analasys >... Read more
[HDRP][XR] An Image artifact is produced in Game View when entering Play...
Steps to reproduce: 1. Open the attached user's project "2023-beta-test - Copy.zip" 2. Open "SampleSceneHair.unity" 3. Connect Qu... Read more
Build and run player results in shader errors when raytracing is enabled
*Steps to reproduce:* # Import the attached project # Open Strip.vfx # Select one of the output and observe the inspector # ... Read more
RenderTarget with premultiplied alpha blending is too bright and does no...
How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lights with Cookies generate Cookie Atlas and increase Memory usage every time when Play mode is entered
- Crash on mono_traverse_object_internal when exiting Play mode on a specific project
- Camera prefab shows up in overrides after upgrade when game view is changed to Simulator
- Prefab Override context menu does not appear when changing attributes on a Terrain Component
- Particles are visible through Mesh when Sprite-Lit-Default Material is used