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12
votes
Postponed

[VR] Unable to disable tracking for a VR camera

VR

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Apr 13, 2016

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Version/s: 5.4.0b14

At the moment it is not possible to disable positional and/or rotational tracking for any given VR camera. This can lead to issues w... Read more

13
votes
Fixed

[Culling] When the gameobject of particleSystem is offscreen, the partic...

Shuriken

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Dec 11, 2012

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Version/s: 4.0.0f7

1 Load default scene2 Press Play and go to Scene tab3 Choose camera and rotate it so the particle system gameobject is out of the fr... Read more

11
votes
Duplicate

[SerializeReference][HDRP] Custom Pass Volume corrupts build data, causi...

Asset - Importers

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Oct 07, 2019

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Version/s: 2019.3.0b4, 2019.3.0b5, 2020.1.0a7

To reproduce:1) Open the attached project and scene2) Build and run it It crashes on launch, a log showing that 'level0 is corrupted... Read more

11
votes
Fixed

FormerlySerializedAs does not work when used on modified prefab properties

Assets Management

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Oct 01, 2015

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Version/s: 5.2.1p2

Steps to reproduce: 1. Open attached project2. Opn 'Main' scene3. Inspect the 'Mission' prefab instance in the Hierarchy4. Notice th... Read more

24
votes
Postponed

[NavMeshSurface] Trees placed on Terrain are not taken into account when...

AI Navigation

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Jun 13, 2016

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Version/s: 5.5.0a1, 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project (TreeTest.zip)2. Open scene Scenes/SampleScene3. In the Hierarchy window, double-click... Read more

11
votes
Fixed

[OcclusionCulling] Scene filters are not applied, when "Occlusion cullin...

Camera

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May 20, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open attached project;2. Click on "Main Camera" GameObject;3. In the Scene view mark "Occlusion culling" chec... Read more

13
votes
Postponed

NavmeshAgent is noticeably slower approaching a small gap when using Obs...

AI Navigation

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May 28, 2018

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Version/s: 2017.3.1p4

How to reproduce:1. Open attached "repo_1042990" project2. Enter game mode3. Click on the ground near yellow square4. Click on the g... Read more

12
votes
Fixed

Windows x64 standalone build crashes when using MeshCollider.sharedMesh

Deployment Management

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Sep 16, 2013

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Version/s: 4.2.0f4

To reproduce:1. Import unity_4_3_crash_win_64.unitypackage2. Open scene TestCrash3. Build&run a windows standalone for x644. Pre... Read more

12
votes
Fixed

Camera control doesn't work after Handles.Button grasps a mouse click event

Scene/Game View

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Feb 25, 2013

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Version/s: 4.0.1f2

Steps to reproduce : - import the project attached- open the scene "test"- focus on the camera with "F"- right click on the drawn bu... Read more

19
votes
Postponed

Windows Editor: Inspector dropdown list doesn't scroll with mouse wheel

Inspector Functionality

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Jan 16, 2014

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Version/s: 4.3.3f1

-e: when you have a long list of items scrolling them with the arrows takes way longer than mouse wheel does. works fine in mac edit... Read more

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