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11
votes
Fixed

[MatchMaker] Can't re-join a match after leaving

Networking

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Jun 29, 2015

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Version/s: 5.1.1p1

How to reproduce: 1. Open attached project2. Open scene Scenes/Main.unity3. Play the scene4. Enable Match Maker5. Create Internet Ma... Read more

11
votes
Fixed

[UI] Input Delay in 5.2 (not in 5.1)

UI

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Oct 07, 2015

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Version/s: 5.1.2p1

In version 5.2 there is a delay when attempting to navigate through UI using an axis, which is not present in version 5.1. Reproduct... Read more

13
votes
Fixed

[Backport] [Backport] Start Delay of Particle System is not applied when...

Visual Effects - Legacy

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Aug 04, 2017

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Version/s: 2017.1.0f3

Reproduction steps:1. Open the attached project "987068.zip";2. Open the Test scene;3. Click the Pause Button;4. Click the Play Butt... Read more

13
votes
Not Reproducible

Unity extensions are not yet initialized assertions at project opening

Scripting

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Jun 23, 2017

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Version/s: 2017.2.0b1

Editor throws assertions at project opening For repro open attached project. It's switched to Universal Windows Platform with script... Read more

12
votes
Postponed

[VR] Unable to disable tracking for a VR camera

VR

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Apr 13, 2016

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Version/s: 5.4.0b14

At the moment it is not possible to disable positional and/or rotational tracking for any given VR camera. This can lead to issues w... Read more

17
votes
Postponed

Unity editor does not support Hindi characters

IMGUI

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Jul 18, 2014

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Version/s: 4.5.0f6

When entering Hindi characters into string fields in the inspector they all appear as question marks. You can still paste the letter... Read more

24
votes
Postponed

[NavMeshSurface] Trees placed on Terrain are not taken into account when...

AI Navigation

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Jun 13, 2016

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Version/s: 5.5.0a1, 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project (TreeTest.zip)2. Open scene Scenes/SampleScene3. In the Hierarchy window, double-click... Read more

12
votes
Won't Fix

Flickering shadows with large Terrain + Cast Shadows enabled + large Sha...

Shadows/Lights

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Sep 01, 2014

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Version/s: 5.0.0b2

Shadows are computed from the Z buffer, so low near plane values can cause precision issues. Some other precision issues might be ha... Read more

11
votes
Fixed

FormerlySerializedAs does not work when used on modified prefab properties

Assets Management

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Oct 01, 2015

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Version/s: 5.2.1p2

Steps to reproduce: 1. Open attached project2. Opn 'Main' scene3. Inspect the 'Mission' prefab instance in the Hierarchy4. Notice th... Read more

11
votes
By Design

OnDisable and OnDestroy methods are not called when a ScriptableObject i...

Asset - Database

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Aug 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open attached 'project-1174400.zip' project2. In Editor select 'Test' > 'Create and Save'3. Delete 'New TextA... Read more

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