Search Issue Tracker

0
votes
Fixed

[CPU PLM] Bake does not finish with high resolution geometry

Progressive Lightmapper

-

Dec 04, 2020

-

Version/s: 2020.1.0b9

Steps to reproduce: 1. Open attached project "CPU_PLM_infinite_loop_2020.1.16f1.zip"2. Open BakeErrorTest3. Open the Lighting window... Read more

0
votes
Fixed

[IL2CPP] IOException: Invalid parameter error is produced when using Fil...

IL2CPP

-

Nov 25, 2020

-

Version/s: 2018.4, 2021.1

How to reproduce:1. Open the attached project ("FileStream.rar")2. Open "TestScene"3. Build and Run the project (File -> Build an... Read more

0
votes
Fixed

[Bolt] FMOD Unit Options in Bolt resetting when entering Play Mode

Package: Visual Scripting

-

Dec 04, 2020

-

Version/s: 1.4.13

Reproduction steps:1. Create a new project2. Import Bolt and FMOD ("FMOD for Unity" in Asset Store)3. In the top-left menu bar navig... Read more

0
votes
Fixed

[Input System] Touch Samples, InputDeviceTester, and Tanks Demo assets p...

Package: Input System

-

Dec 01, 2020

-

Version/s: 1.0.1

How to reproduce:1. Create and open a new project2. Import the Input System Package3. Open the Package Manager window from Window &g... Read more

1
votes
Duplicate

Multiple errors in the Console log when having Visual Effect Graph 8.3.1...

Package: Visual Effect Graph

-

Dec 03, 2020

-

Version/s: 8.3.1

How to reproduce:1. Open a new HDRP project2. Install the "Input System" package in the Package Manager (Window -> Package Manage... Read more

0
votes
Duplicate

[Profiler] "Connection is no longer valid" is thrown when switching Prof...

Profiling

-

Dec 04, 2020

-

Version/s: 2020.2.0a2, 2021.1, 2021.1.0a7

How to reproduce:1. Create a new Unity project2. Open the Build Settings (File->Build Settings...)3. In the Build Settings window... Read more

0
votes
Won't Fix

[UI/UX] "Force stop" and "Cancel" buttons don't disappear after finishin...

Progressive Lightmapper

-

Dec 04, 2020

-

Version/s: 2019.4, 2021.1, 2021.1.0a7

Steps to repro:1. Create new project;2. Open "SampleScene" scene;3. Select File>New Scene;4. In the appeared window select "Basic... Read more

0
votes
Postponed

[iOS] [Metal] UAV writes in RenderDeferred.Lighting prolongs Camera.Imag...

Metal

-

Oct 27, 2020

-

Version/s: 2019.4, 2019.4.10f1, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open customer's attached project in "LightsManager.zip"2. Build for iOS and Deploy the project3. In Editor ope... Read more

0
votes
By Design

Plane.GetDistanceToPoint returns '0' on build (reason: mesh normals stri...

Mesh

-

Nov 07, 2020

-

Version/s: 2018.4, 2020.1.9f1, 2021.1

How to reproduce it:1. Open the attached project 'testit.zip' (use testit_FBX.zip if do not have Blender)2. Load 'SampleScene' from ... Read more

0
votes
Fixed

[Profiler] "Failed to connect to player" error is thrown when trying to ...

Networking

-

Dec 04, 2020

-

Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a7

How to reproduce:1. Create a new project2. Open the Build Settings (File->Build Settings...)3. In the Build Settings window enabl... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.